Usually while playing a game for review, if a particular feeling or opinion grows large enough, I snip it off at the stem like a ripe courgette, and chuck it into the back of my head for safekeeping. As I continue, part of my brain keeps rifling through the growing pile of observation-veg, noting which ones stay fresh even as I see more of the garden, and which, though they looked good at first, turn out to be all full of bad-idea slugs. By the time I ve quit to desktop and it s time to write, I ve hopefully chucked out all the manky ones, and ended up with a crop of impressions worth structuring a review around.
That s the theory, anyway. In the case of Frog Detective 2: The Case of the Invisible Wizard, however, none of this happened. I simply booted up and played and, after about an hour, I finished. And what was stacked up in the cerebral pantry when I was done? Nothing but a frog with a jumper and a pleasantly vacant smile, offering me a perfectly formed, mayor s-rosette-winning beauty of a courgette. And on the courgette, in pleasantly ropey handwriting, was written Frog Detective 2 is a lovely game. I m the Detective! .