Work in Progress 13

Hi everyone, The cool weather is finally here, and my PC is no longer competing with an oven! As I mentioned earlier, I’m in full swing with the project. I’ve completed the third week of writing and programming, and I’m already working on the fourth and final week. Unfortunately, rendering is just now picking up pace, so I’ll assess how many images from the third week I can recover. If I fall behind on the fourth week (in terms of text and programming), I might consider updating the third week as usual; otherwise, I’ll push through to the end with the multiple endings I’m writing. [b]Week 3:[/b] [list] [*] [i] Graphics: 40% [*] Text: 100% [*] Programming: 100%[/i] [/list] [b]Week 4:[/b] [i][list] [*] Graphics: 0% [*] Text: 30% [*] Programming: 20% [/list][/i] However, I can give you an idea of what I plan for the game’s ending. The update for the game’s ending won’t be the final update, but an important milestone. After that, I plan to refine the two current languages, revise them thoroughly, and add achievements. In a subsequent update, I’ll address any bugs reported on the Steam forum. If there are significant purchase statistics, I might consider adding a couple of additional languages. If the game receives a positive response, I could add an extra section—a sort of sandbox mode—accessible after completing the game once. In this mode, players will be free to interact with and combine the game’s characters without a main storyline. I might also look into periodically adding new characters to this section. While this project is ambitious, I hope to complete it well and as quickly as possible, even though I’m working alone. As always, thank you for taking the time to follow my updates and for your continued support. See you soon and thanks again! [url={STEAM_CLAN_IMAGE}/43771739/ecfd197d48e80a5c4f5a9d3cb5315bcdfae13a4b.png][img]{STEAM_CLAN_IMAGE}/43771739/b4d9f82b428f6ad618951501805f9fc368fb76f8.png[/img][/url]