Words from producer

Dusk Diver 酉閃町

Dusk Diver is an anime style beat-em-up action game. You will be playing as Yumo, an ordinary high school girl, to fight with the Guardians against those Phantoms who dare to enter the realm of men.

Hi everyone, Dusk Diver has started the Early Access almost five months. We would like to thank all the players who participated in the Early Access and gave us advice. Every feedback has been read and considered. Today, the game producer specially recorded a video for all players, please click the link below to watch: https://www.youtube.com/watch?v=gJLIvTfZtAI [h1][b]The spiritual journey of game development[/b][/h1] As a game creator, I think there are others like me, I am very drawn to representations of locations like Tokyo and Osaka in games and New York and Hollywood in movies. Being able to incorporate the scenery around you into a game is indeed a very exciting thing. And because this game is set in Taipei Ximending, it's a game with a Taiwanese high school girl as its main character, Therefore, it naturally receives attention from the domestic player base and the media. This has made the production team feel very on edge, hoping to live up to everyone’s expectations. Finally, I hope that I can let players from overseas enjoy this game. 《Dusk Diver》was released in March this year on Steam's Early Access. In the past six months, we have received encouragement from many players, as well as feedback. The official version of the game will be available for sale on Steam, PlayStation 4, and Nintendo Switch on October 24th this year, the adjustments to the game are nearing its end, let's take a look at the problems that most players are interested in. [h1][b]Q1. Only partial main storyline has voice dubbing[/b][/h1] Many players have stated before, in the main storyline some portion are dubbed, where others are not, which makes some segments very jarring. In order to improve this, we have carried out an immediate second round of dubbing. In all the mainline stories and most of the substories, plot segments will now be presented with full voice acting. Many players have also stated that the combat dialogue was too monotonous and boring, we have now made substantial adjustments and additions. [h1][b]Q2. Lack of monster type diversities and their designed AI, resulting a dull gaming experience[/b][/h1] Regarding the lack of monster variety, we have reviewed all the stage levels and made modifications to the enemy configuration, adding a small amount of new monsters, maybe not a substantial additional But we have made overall adjustments to the AI's move set usage and attack values. I believe that in the official version, all monsters will have more distinctive characteristics, so stay tuned. [h1][b]Q3. It is a regret that we can only eat cuisine and search for Dragon Vein Stone in the great Ximending[/b][/h1] As for the lack of things to do in Ximending, this has also been something that the production team felt was surely lacking. After our careful evaluation and discussion, we have added a new system to the official version to make up for this shortcoming. However, regarding the content of this system, it will take a little while before we can explain it to you, please look forward to it and have a little patience. Previously, the console exclusive Guardian Nemea was announced for the home console version But Steam players don't have to worry, Steam will also getting its own exclusive content. Please continue to support Dusk Diver ▼Watch more▼ [url=https://www.youtube.com/watch?v=gJLIvTfZtAI][img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34144778/35d57b7c74d8da663ba82b47f5ca605669ae5317.jpg[/img][/url]