Winter Resort Simulator 2 | Update 14

We are happy to announce that we have just released Update 14 to all players. It includes a few important bugfixes and many improvements, in particular for modders! Feel free to scroll through the comprehensive changelog: ▶️ GENERAL [b]- Added auto-backups for lua savegames every time when loading (requested by some players) - Fixed wrong texture on slot #2 for non-Riedstein terrains - Added /fixAccountingAssets command. This will remove unwanted depreciation costs - Fixed a bug that could break savegames together with ABM's custom signs mod[/b] - Some multiplayer fixes and better logging - Added help labels for the in-game object editor - Removed maintenance cost for winch anchors - Riedstein default savegame now does not have any unwanted costs, thus much better balanced - Riedkopfbahn is now less expensive - Fixed issues with DLCs not being active on savegames by default - Added Disclaimer line to log.txt so that players are aware that logfiles may include personal data - Added new loading screen images - Diesel price adjusted to current market situation (1.80 € per liter) - Fixed display errors in helpline description texts (all languages affected except for German) ▶️ ROPEWAYS [b]- Fixed bug with wrong capacity on Riedkopfbahn section 2 - Omega IV-10 D and Omega V now have recolorable grips![/b] - Riedkopfbahn carrier count now limited to 85 for both sections - Riedkopfbahn AI now shows status "initializing" directly after building. - Slow speed button in Riedkopfbahn parking now only affects the currently active section - Fixed windows on Omega IV-8 LWI - Fixed issues with Riedkopfbahn AI initialization process. - Fixed issues with Riedkopfbahn AI on ropeways with extremely short section 1 - Fixed issues with Riedkopfbahn connection track on almost straight ropeways - Carrier spacings on multiple sections fixed (e.g. for the Sennigratbahn mod) - Limited carrier count on multiple sections fixed (e.g. for Riedkopfbahn) ▶️ MODDING - New Lua API functions as per request of a modder: GameControl.setCameraAllowRotZ() and GameControl.getCameraAllowRotZ() - New Lua API classes as per request of a modder: EntryLaneEnter and EntryLaneLeave - Renamed data tables of DLC ropeways as preparation for a public version of Lua data tables - Riedkopfbahn1AI renamed to RiedkopfbahnAI for better clarity. Enjoy the update!