[h1]⚔️ Performance & Gameplay Improvements! ⚔️[/h1]
This update brings [b]new survival mechanics, combat tweaks, major performance optimizations, and bug fixes[/b]. Here are the biggest highlights:
[h2]🍖 Survival Mode (Optional)[/h2]
A [b]new survival system[/b] has been added! [b]Hunger and sleep needs[/b] now impact your gameplay, adding an extra layer of challenge. If survival mechanics aren’t your thing, don’t worry—this feature is [b]fully optional[/b] and can be toggled in settings.
[h2]🛠️ Major Servant System Improvements[/h2]
The servant system has received a [b]massive stability upgrade[/b]. While there may still be minor issues, the system is now [b]far more reliable[/b].
[h2]🎨 Performance & Visual Overhaul[/h2]
[list]
[*][b]Big FPS improvements[/b] with optimized textures, icons, and foliage.[/*]
[*][b]New volumetric fog effects[/b] (enabled by default, but toggleable).[/*]
[*][b]Upgraded water system[/b] for better visuals & performance.[/*]
[*][b]Expanded forests & improved landscapes[/b] for a more immersive world.[/*]
[/list]
[h2]📜 Full Changelog[/h2]
[h3]🆕 Added[/h3]
[list]
[*][b]Survival mode[/b] (hunger/sleep debuffs, optional).[/*]
[*][b]Physics animations[/b] for wings/tails on various enemies.[/*]
[*][b]New melee attacks[/b] for the [b]Dragon[/b] when grounded.[/*]
[*][b]Basic controller support[/b] (movement & combat).[/*]
[*][b]Option to keep inventory on death[/b] in settings.[/*]
[*][b]A new unique spear[/b] and [b]steel axe/pickaxe items[/b].[/*]
[*][b]Clothes on slaves[/b] & [b]13 new tattoos[/b].[/*]
[*][b]A reaper animation[/b].[/*]
[*][b]Censor box added to satyr and demonic statues[/b] (when censorship is enabled).[/*]
[/list]
[h3]🔄 Changed[/h3]
[list]
[*][b]Increased ogre power attack animation speed[/b].[/*]
[*][b]Pregnancy effects made harsher[/b].[/*]
[*][b]Night spawns and ambushes now scale dynamically based on player level[/b].[/*]
[*][b]Reduced loot and collectible drops[/b] but made [b]leather more reliable[/b].[/*]
[*][b]Slowed player attack speed[/b] to feel more deliberate.[/*]
[*][b]Volumetric fog now enabled by default[/b] (toggleable in settings).[/*]
[/list]
[h3]🐞 Fixed[/h3]
[list]
[*][b]Player sometimes staying in downed state after respawning[/b].[/*]
[*][b]Dragon should no longer get stuck moving only backwards[/b].[/*]
[*][b]Fixed swimming issues in lakes[/b].[/*]
[*][b]Enemy duplication issue on game load[/b] (hopefully fixed for the last time now).[/*]
[*][b]Neutral creatures no longer prevent saving, sleeping, or trigger combat music[/b].[/*]
[*][b]Power attacks now work properly[/b].[/*]
[/list]
[h3]🚀 Performance Enhancements[/h3]
[list]
[*][b]Optimized foliage & prop textures[/b] for a [b]major FPS boost[/b].[/*]
[*][b]Upgraded tree LODs[/b] for better visuals & performance.[/*]
[*][b]Upgraded water system[/b] (possible FPS improvement).[/*]
[/list]
[b]This update focuses on major performance improvements, survival mechanics, and important bug fixes. Let us know your thoughts, and keep reporting any issues! 🚀🔥[/b]