Wicked Island Demo 0.8.5.9 Update

[h1]⚔️ Performance & Gameplay Improvements! ⚔️[/h1] This update brings [b]new survival mechanics, combat tweaks, major performance optimizations, and bug fixes[/b]. Here are the biggest highlights: [h2]🍖 Survival Mode (Optional)[/h2] A [b]new survival system[/b] has been added! [b]Hunger and sleep needs[/b] now impact your gameplay, adding an extra layer of challenge. If survival mechanics aren’t your thing, don’t worry—this feature is [b]fully optional[/b] and can be toggled in settings. [h2]🛠️ Major Servant System Improvements[/h2] The servant system has received a [b]massive stability upgrade[/b]. While there may still be minor issues, the system is now [b]far more reliable[/b]. [h2]🎨 Performance & Visual Overhaul[/h2] [list] [*][b]Big FPS improvements[/b] with optimized textures, icons, and foliage.[/*] [*][b]New volumetric fog effects[/b] (enabled by default, but toggleable).[/*] [*][b]Upgraded water system[/b] for better visuals & performance.[/*] [*][b]Expanded forests & improved landscapes[/b] for a more immersive world.[/*] [/list] [h2]📜 Full Changelog[/h2] [h3]🆕 Added[/h3] [list] [*][b]Survival mode[/b] (hunger/sleep debuffs, optional).[/*] [*][b]Physics animations[/b] for wings/tails on various enemies.[/*] [*][b]New melee attacks[/b] for the [b]Dragon[/b] when grounded.[/*] [*][b]Basic controller support[/b] (movement & combat).[/*] [*][b]Option to keep inventory on death[/b] in settings.[/*] [*][b]A new unique spear[/b] and [b]steel axe/pickaxe items[/b].[/*] [*][b]Clothes on slaves[/b] & [b]13 new tattoos[/b].[/*] [*][b]A reaper animation[/b].[/*] [*][b]Censor box added to satyr and demonic statues[/b] (when censorship is enabled).[/*] [/list] [h3]🔄 Changed[/h3] [list] [*][b]Increased ogre power attack animation speed[/b].[/*] [*][b]Pregnancy effects made harsher[/b].[/*] [*][b]Night spawns and ambushes now scale dynamically based on player level[/b].[/*] [*][b]Reduced loot and collectible drops[/b] but made [b]leather more reliable[/b].[/*] [*][b]Slowed player attack speed[/b] to feel more deliberate.[/*] [*][b]Volumetric fog now enabled by default[/b] (toggleable in settings).[/*] [/list] [h3]🐞 Fixed[/h3] [list] [*][b]Player sometimes staying in downed state after respawning[/b].[/*] [*][b]Dragon should no longer get stuck moving only backwards[/b].[/*] [*][b]Fixed swimming issues in lakes[/b].[/*] [*][b]Enemy duplication issue on game load[/b] (hopefully fixed for the last time now).[/*] [*][b]Neutral creatures no longer prevent saving, sleeping, or trigger combat music[/b].[/*] [*][b]Power attacks now work properly[/b].[/*] [/list] [h3]🚀 Performance Enhancements[/h3] [list] [*][b]Optimized foliage & prop textures[/b] for a [b]major FPS boost[/b].[/*] [*][b]Upgraded tree LODs[/b] for better visuals & performance.[/*] [*][b]Upgraded water system[/b] (possible FPS improvement).[/*] [/list] [b]This update focuses on major performance improvements, survival mechanics, and important bug fixes. Let us know your thoughts, and keep reporting any issues! 🚀🔥[/b]