You awake to discover yourself no longer in the company of good men or a fine seafaring vessel. Treasure... you remember something about treasure. Wayward is a challenging turn-based, top-down, wilderness survival roguelike. Explore, build, and most importantly survive in these unforgiving lands.
Hey all,
Hope you are enjoying/enjoyed your holidays! Here’s what will likely be the last update/minor patch in this series as we have already begun to work extensively on the next major update.
Onwards and wayward into the next year! Stay tuned for more news!
[b]Bonus Tip:[/b] If you are ever unsure about what exactly each action tier does on a tool, for example, “Mining III”, you can inspect the item (by default, using Shift+Right Click when hovering an item), and hover over each of the actions and tiers to get information on what this affects.
[b]Bonus Promo:[/b] Dr. Incompetent recently put together a playthrough of Wayward on their channel including a beginner’s guide:
https://www.youtube.com/watch?v=BpYMG_4V-dY
[list]
[*][url=https://www.youtube.com/watch?v=tBoJIlY3iEE]2022 Guide for Complete Beginners - Episode 2[/url][/*]
[*][url=https://www.youtube.com/watch?v=Woe6TnTc5ps]2022 Guide for Complete Beginners - Episode 3[/url][/*]
[*][url=https://www.youtube.com/playlist?list=PLLZqXZAwfuGcpEicXalf5SKwPUFP0MVcd]Let’s Play in 2022 playlist[/url][/*]
[/list]
On with the changelog:
[h2]Improvements[/h2]
[list]
[*]Added filter support to the actions drawer.[/*]
[*]Added a new message when killing a merchant.[/*]
[*]The "inapplicable" headings in the actions drawer now specify that the following actions are inapplicable with the item you have selected.[/*]
[*]Improved performance when gathering, harvesting, dismantling, disassembling and other actions that can give you multiple items in one turn.[/*]
[*]Creatures will now swap positions with players if they are on a cave entrance when they ascend or descend if not tamed.[/*]
[*]Increased save back-up amount from 5 to 10.[/*]
[*]Updated the "Crafting" help article to include more information on success chances and new tooltip/efficacy bonuses.[/*]
[/list]
[h2]Balance[/h2]
[list]
[*]Attacking merchants directly or through the use of tamed creatures will impact reputation similarly to attacking other players.[/*]
[*]Reduced amount of thirst gained when poisoned slightly.[/*]
[*]Reduced amount of thirst gained over time but increased it while encumbered/overburdened.[/*]
[*]Reduced durability of boats slightly.[/*]
[*]Reduced the base defense of snow walkers.[/*]
[/list]
[h2]Bug Fixes[/h2]
[list]
[*]Fixed game-freezing issues caused by completing or dismantling tattered maps. (Thanks synchc!)[/*]
[*]Fixed the Steam Deck not launching Wayward properly.[/*]
[*]Fixed Wayward not launching from Steam on newer distros/versions of Linux. (Thanks Voklov!)[/*]
[*]Fixed not being able to slot most item actions in action slots unless you have an applicable item for them.[/*]
[*]Fixed "you cannot do that" messages not displaying for the read map action.[/*]
[*]Fixed creatures not going up and down cave entrances when they couldn't naturally spawn on the current biome.[/*]
[*]Fixed trees with snow being able to melt into a near-infinite amount of puddles when travelling.[/*]
[*]Fixed player's reputations being affected by merchant's death outside of their control/interaction. (Thanks sechsauge!)[/*]
[*]Fixed weight bonus not showing as a custom modifier in the pause menu when set to +50.[/*]
[*]Fixed changing a binding closing all sections in the bindings menu. (Thanks dawn_h_35!)[/*]
[*]Fixed errors when unloading mods that added new world layers, such as Troposphere.[/*]
[*]Fixed being able to paste formatted HTML into the chat box.[/*]
[*]Fixed extinguishing equipped torches when getting off boats from non-shallow water to land or moving vehicle-to-vehicle.[/*]
[*]Fixed merchants being able to be killed twice in the same turn.[/*]
[*]Actually™ fixed the blank pause menu issue. (Thanks Valdig!)[/*]
[*]Fixed enhancing items not using thaumaturgy.[/*]
[*]Fixed "Turns" not showing up for game saves on the Steam Workshop.[/*]
[*]Fixed errors when attempting to travel to islands with bugged merchants.[/*]
[*]Fixed the "Unfocus After Sending Message" option adding an extra line to the message bar or not working at all. (Thanks 柯箴之!)[/*]
[*]Fixed action slots showing the incorrect item in the tooltip when disassembling containers. (Thanks 柯箴之!)[/*]
[*]Fixed tinkering being used in cases where other skills should be used when refining or reinforcing. (Thanks Anketam!)[/*]
[/list]
[h2]Technical[/h2]
[list]
[*]Updated to Electron 22.0.0.[/*]
[/list]
[h2]Mods[/h2]
[b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1218286592]TARS[/url][/b]
[list]
[*]Fixed not being able to gather treasure from water.[/*]
[*]Will now build more than 3 water stills when needed.[/*]
[/list]