What will be your new Perk Loadout?

Deceit

Test your instincts at trust and deception in an action-filled, multiplayer first-person shooter. You wake up in unknown surroundings to the sound of the Game Master’s unfamiliar voice, surrounded by five others. A third of your group have been infected with a virus, but who will escape?

Our next update will visually upgrade your post-game journey, add a new, exciting game mechanic, and update the Labyrinth progression system. All this AND 31 new perks, including 7 Ultimate Perks. These perks level up your gameplay: they can help you avoid Terrors during the night, make interactions with other players or objectives faster, or even improve the items you pick up. Take a look down the list of new perks below, and tell us which ones you’ll be adding to your loadout. [h2]Normal Perks [/h2] Power Pocket: Stops Terrors seeing your position when taking, or using, a fuse. Lethal Vision: Receive a waypoint to the Objective containing the Lethal Injection until it's taken. Siphon: Gain 25% Health from downing a human. Martyr: When you get executed the Terror that kills you will be expelled. Leftovers: Receive a waypoint to any Objective rewards that haven't been collected. Overpowered: Get 150% of the first light item you pick up (camera, torch, extra trap). Killer Sight: When downed by a Terror you will get an outline of them for 5 seconds. Speedy Slasher: Move slightly faster when you have your melee item equipped. Fast Fuse: Move slightly faster at night when you have a fuse. Unbreakable: Your fuses cannot be destroyed, i.e. by Werewolf howl, or being downed by a Terror. Saviour: Executed players bleed out for an extra 10 seconds when you have an antidote . Impatient: Accelerate the unlocking of the double objective when stood on the pad (only 1 player can have this impact). Extra Loot: Gain a clip of ammo whenever you complete an objective. Get Up: You can revive other players twice as fast. Fuse Breaker: Destroy fuse boxes twice as fast. Drained: Remove an extra 5 seconds per fusebox you break. The Plug: Fuses you put in at night remove an extra 5 seconds. Objective Breaker: Destroying objectives twice as fast. Sweeper: Picking up a Trap is instant. Snitch: Reporting suspicious activity is instant. Hacker: Hack terminals twice as fast. Refreshed: Gain a clip of ammo whenever you go to a new area. Smuggled: Keep held fuses across areas, allowing you to deposit your fuse in the next night period. Carrot Juice: See better at night as a human. [h2]Ultimate Perks[/h2] Greedy: You’ll be able to take an extra objective in each area. Lone Ranger: You can collect the Inspection Kit by yourself Localised: Your minimap will automatically reveal what item each objective gives Engineer: Able to repair one destroyed objective. Headstart: The first objective you start will auto-complete. Pickpocket: You can steal the last collected item of a person that you down (1 use per game). Dictator: When it's a 1 vs 1 in the final area, your vote counts as 2. Which perks grab your interest? Tell us in the comments or in [url=https://discord.gg/deceit]our Discord[/url]. See you in game! The Deceit Team [url=https://twitter.com/PlayDeceit]Twitter[/url] | [url=https://www.instagram.com/playdeceit/]Instagram[/url] | [url=https://discord.gg/deceit]Discord[/url]