Experience a dark documentary based on the classic movie Häxan. The narrator will guide you through the spellbinding history of witchcraft. Focus, you are delving into the deepest abyss of black magic that spread panic in the Dark Ages.
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[h1]Dear Believers,[/h1]
It must be confessed that although Mercyful's core looks trivial on paper, there is no tag in the Steam database that accurately expresses the essence of the gameplay... Then again, I can't seem to find one in my base either. The instruction manual is just a few pages that suggest the complexity of the game on the level of solitaire multiplied by "ludo". If I had to shrink the design down to just a few words, I would say that the goal of the game is to get a set of cards marked as evidence.
From a low-level perspective, Mercyful looks like a board game containing several stacks of cards. The player seeks to find evidence, while each interaction with a stack of cards requires sacrificing action points and/or increasing the level of plague.
Well, the idea is that we ransack lockers, snoop in the bushes, examine corpses, interrogate characters and look for clues that will lead us to more stacks of cards. The most intriguing element is by far the characters' interrogation, as they are the ones who usually directly lead us to the evidence. Characters can be interrogated in various ways, choosing from several interactions, and each of them is sensitive to a different type of interrogation. The reward for progress is to increase the probability of success when testing given interactions, ie. character development.
Now, let's imagine that each piece of evidence acts against the evil we seek to expose where each card that is not evidence contains a piece of one coherent story. Let's add panels with torture equipment to the mix. On top of that, we throw into the pot holy patrons, executioner's friend, inventory with items... Great Scott!
So what type of game is this? Who cares if I'll say it's a story-driven "Monopoly", it'll be called RPG anyway.
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