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What Thief has in common with submarine combat, and other tales from iconic but short-lived developer Looking Glass Studios | Thief™ Gold | Gamehypes
What Thief has in common with submarine combat, and other tales from iconic but short-lived developer Looking Glass Studios
Stalk your prey on the quest for stolen goods with your blackjack, sword, and an assortment of unique arrows. Steal for money and uncover the hidden agendas of your allies and enemies as you play through an unravelling story of deception and revenge.
The term 'looking glass' readily brings to mind warped fantasy worlds: Alice in Wonderland, twisted smiles and a sense of not quite knowing what you're getting into. As a company splash screen, it felt a fitting intro to Thief—with its Tweedledum guards and servants of the Trickster, minions of chaos and nature who communicated in a kind of rhyming babyspeak ("Call the dark! Call the black! Bringsie forth I call it back!"). Thief's first level certainly takes you down a rabbit hole of sorts: first into the sewers, to surface within the grounds of a manor, then down a well, to finally emerge among the rat poison and beer barrels of Lord Bafford's basement...
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