What’s Coming Next

Hey everyone, Here’s where we’re at with Patch 0.5, it’s turning into our biggest update yet. Here’s what’s coming: [list] [*] New difficulty levels for those who want a bigger challenge. [*] Uber enemies - stronger versions of some existing monsters. [*] Characters rebalancing. We’re reworking the rookie character and tweaking all characters to make sure everyone feels viable and fun to play. [*] Active abilities. Each character is getting two active abilities, and you can pick one to use in the HUB. [*] Rebalance and rework of various things. Some weapons, modifiers, anomalies, weight, etc. [*] Ways to deal with duplicate modifiers besides conversion. [*] And much more. [/list] Unfortunately, progress has slowed down a bit. Our artist’s HDD and SSD have both failed (it's so over), and there are some personal issues as well. Since it’s just the two of us, these things kinda suck. We were aiming for late January for this patch, but now it’s looking more like [b]sometime in February[/b]. Things could still change depending on how smoothly everything goes. Thanks for understanding, and we’ll let you know as soon as we have more to share. [h3]Patch 0.5 Screenshots (Work in Progress)[/h3] [img]{STEAM_CLAN_IMAGE}/45205179/25f113645e0b1d21434c7f350e2b279cf13b8e62.png[/img] [img]{STEAM_CLAN_IMAGE}/45205179/4bb32009f9bb171ef826cf7d22e79e02daf9f63d.png[/img] [h3]Roadmap Update[/h3] [img]{STEAM_CLAN_IMAGE}/45205179/3523852ebc9924ce314cfc6ccba22ba08116e977.png[/img]