Hi! We are working on the next patch/update wich is planned to be release on 03 June : )
In this update we will tweak/fix different things for example:
- The saving system could potentially save sometimes when the player is near the monster, this could be
a problem since the player will need to escape instantly when load again into the level, some more
extra range for the safe zone will be implemented in wich the saving system is exluded to avoid this
problem.
- When the monster is near the player it could be hard to listen his footsteps along with all others
sounds , this can make it difficult to perceive wheter the monster is near or not , this is part of the
challenge but we want to give you a bit more of forewarning, so we are planning to some
recognizable audios that can help in giving a "sort of" danger feel.
- Sometimes the background soundtracks , especially when the last save is loaded , may sounds
overlapping for a period. We have tracked the issue and release the fix it in the update.
- Out of stamina breath may keep playing when you exit to main menu.
We are releasing the fix in the update.
- Further general optimizations of the loadings and performances will be applied constanstly in all the
updates.
- We will keep this list updated whetever we find any other problem.
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Known issues to fix in the next updates:
- Some Users may experience a randomic crash or this could never manifest during the gameplay, We
have partially tracked the problem but since this is something strictly related to the cryengine
rendering code we will need some time to debug and collect crash logs from a wide range of PC's.
This task may take long time, we will update as soon we have news.
- Switching trought different graphic settings specs (low, medium, high, very high) , especially when
you jump from low to high / very high can take up to a minute for reloading textures / objects. We
are looking to speed up this task into the internal code and as well will take some time. We highly
recommend to switch the specs in the game menu and not during gameplay and switch it gradually
for now.
Thank you : )
- Room 54 dev team