What about Metal Fury 3000?

Metal Fury 3000

Metal Fury 3000 will mix furious shootings, brutal fights, awesome pixel art, real physics, destructible environments, dismembering enemies, a lot of secrets to find, absurdly devastating weapons to use, an amazing Heavy Metal soundtrack (that will split your eardrums) and much more.

[img]{STEAM_CLAN_IMAGE}/35896945/7f482c6413e2d0e488035cbf87b010bdf09fb7d8.png[/img] [img]{STEAM_CLAN_IMAGE}/35896945/9b314b9743836776f5e0682773ebd0699d697123.png[/img] Hey Guys, many of you have asked us what happened with Metal Fury 3000, and here it is. The Metal Fury trailer was a great success, and many distributors contacted us, including Heavy Metal itself. Heavy Metal proposed that we transform the game and develop it with an official license. We stopped the development of Metal Fury and started working on a prototype (as you can see from the screenshots), in which it would be possible to relive the adventures of the iconic movie from the 81s and Heavy Metal 2000. The game was to be called Heavy Metal chronicles or Heavy Metal words. Unfortunately, the project took a long, inconclusive drift. We wasted a lot of time, so we decided to start working on Armageddon Onslaught and then Revenge. You know the rest. However, we remain available, whether to resume Metal Fury 3000 or, if we'll come to an agreement, Heavy Metal Chronicles. We'll see. In the meantime, we remind you that if you want to support our projects and, in particular, the Age of barbarians series, you can do it through our PATREON platform: [url=]https://www.patreon.com/ageofbarbarians[/url]