Werewolves Revenge Release

[h2]Let the games begin![/h2][p]It's been a long journey, but this is just the start![/p][p][/p][h2]Roles[/h2][h3]Roles Menu[/h3][list][*][p]You can now use Z and X to scroll through roles.[/p][/*][/list][p][/p][h3]Baby Dragon[/h3][list][*][p]No longer meets with other Dragons.[/p][/*][*][p]Now grows up and becomes a dragon of their choice if they survive an elimination vote.[/p][/*][/list][p][/p][h3]Clairvoyant[/h3][list][*][p]Now learns which players are targeting a player during the night.[/p][/*][/list][p][/p][h3]Cow[/h3][list][*][p]Now wins if they die during the day, instead of only by elimination vote.[/p][/*][*][p]Now only kills players if they die during the day.[/p][/*][/list][p][/p][h3]Cult Leader[/h3][list][*][p]Now converts cult members to lesser evil.[/p][/*][/list][p][/p][h3]Ember Archer[/h3][list][*][p]Now only gains 1 arrow per night, up to a max of 3.[/p][/*][/list][list][*][p]Attacks restructured to:[/p][list][*][p]1 Arrow ignites your target.[/p][/*][*][p]2 Arrows ignites your target and their neighbours.[/p][/*][*][p]3 Arrows strikes your target with an unstoppable attack.[/p][/*][/list][/*][/list][p][/p][h3]Ember Wolf[/h3][list][*][p]Latent Heat resource removed[/p][/*][*][p]Can now ignite a player each night.[/p][/*][*][p]Now ignites both of their neighbours on death.[/p][/*][/list][p][/p][h3]Fire Mage[/h3][list][*][p]Pyroblast is now a regular attack instead of unstoppable.[/p][/*][/list][p][/p][h3]Frost Wolf[/h3][list][*][p]Removed ability to deny role reveals.[/p][/*][*][p]Added new passive causing them and their neighbours to be frail.[/p][/*][/list][p][/p][h3]Grave Digger[/h3][list][*][p]No longer retains Strong bones passive after assuming a player's role.[/p][/*][/list][p][/p][h3]Juggernaut[/h3][list][*][p]No longer has a single charge of permanent defense.[/p][/*][*][p]Now kills a player on death.[/p][/*][*][p]No longer protects his target.[/p][/*][/list][p][/p][h3]Magus[/h3][list][*][p]No longer redirects attacks to neighbours.[/p][/*][*][p]Now redirects attacks back to the player that attacked his target.[/p][/*][/list][p][/p][h3]Pack Wolf[/h3][list][*][p]No longer causes the Werewolf Attack to become unstoppable if it was unsuccessful.[/p][/*][*][p]Now has a single once per game attack.[/p][/*][/list][p][/p][h3]Prophet[/h3][list][*][p]Must once again share their prophecy with the town after announcements.[/p][/*][/list][p][/p][h3]Psychopath[/h3][list][*][p]Is now Evil Elimination[/p][/*][*][p]No longer has permanent defense.[/p][/*][*][p]No longer removes their obsession target if they reach 5 rage.[/p][/*][*][p]Can now spend 1 rate to attack a player.[/p][/*][/list][p][/p][h3]Ringmaster[/h3][list][*][p]No longer dies if their target rolls a 6.[/p][/*][/list][p][/p][h3]Serial Killer[/h3][list][*][p]Removed Body Count resource[/p][/*][/list][p][/p][h3]Treant[/h3][list][*][p]Root now causes their targets to miss even on themselves.[/p][/*][/list]