In a world dominated by dragons, play as one of four heroes, solo or multiplayer, and fight hordes of enemies, adapt your build with the unique Ancestral Grid system, improve your city and share it with your friends.
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After the last updates to Chaosbane nearly 4 years ago, we took our first steps working with Unreal Engine 4. A few months later, we began drafting the first elements of the universe and game design for [b]our next ARPG project, which would eventually become Dragonkin: The Banished[/b]. After several months of pre-production, this time on [b]Unreal 5[/b], we officially started production around 3 years ago.
Today, we're excited to welcome you to the very first devblog in a series that will allow us to share more and more about the development of our new Hack & Slash. It’s intended to share our progress and ideas as we move through the final stages of development on Dragonkin, a project that has been a passion of ours for several years now.
[h3]But what is Dragonkin? [/h3]
Dragonkin is a Hack & Slash set in a completely original universe created by our team. Unlike our previous Hack & Slash, Chaosbane, which was based on an existing universe, [b]Dragonkin takes place in a brand-new world[/b], though one deeply rooted in a theme we love: medieval fantasy (with spoiler alert, dragons!).
We’re deep into production, with about 30 people actively working on the project. Various elements like graphics, gameplay, UI, game systems, animations, visual effects, sounds, and even music are starting to come together, and the game is beginning to take shape. This is an exciting time for us, as we’ll be able to reveal more about the game in the coming weeks and months.
In upcoming posts, we’ll share more details about different aspects of the game: its universe, theory crafting, itemization, enemies, playable characters, and more. For now, we’re excited to share this first visual of our armored Knight!
[previewyoutube=TCrE59pE2h8;full][/previewyoutube]
See you soon in the world of Dragonkin and if you want to hear more directly from the team come join our [url=https://discord.gg/cQqSMMMh57]official Discord![/url]
The Eko Software team