Welcome, Adventurers
The [b]Bean Adventure Agency[/b] is ready to take you on the bizarre (mis)adventures of [b]Tango Rio[/b] — a humble mailman who’s unwillingly shipped off to Polynesia.
An epic adventure…
Well, not quite. It’s a [b]point-and-click game.[/b]
But it’s crafted with love, drawn entirely by hand, and we’ll be documenting it step by step in this captain’s log. (Alright, it’s a devlog. But “captain’s log” just sounds cooler.)
[h3]How did we get here?[/h3]
Back in 2020, we lit the spark, without knowing how to do pretty much anything.
After years of work (and plenty of mistakes), we launched a [url=https://www.kickstarter.com/projects/beanadventureagency/the-adventures-of-tango-rio]Kickstarter campaign[/url] in 2024 that turned out to be a success (thanks to many of you).
It gave us the push we needed to keep going.
(Some rewards are still available through a Late Pledge so, yeah... think about it.)
Now here we are, not just to [b]make a game[/b], but to share the journey with you, all the way to the final stop.
[h3]Are we newbies?[/h3]
Always. Every adventure feels like the first.
But we’ve already set sail once with [url=https://bean-adventure-agency.itch.io/the-booze-of-monkey-island]The Booze of Monkey Island[/url], a fan game that taught us two things:
[list]
[*] Making games is amazing.
[*] We want to make an even better one.
[/list]
[h3]What you’ll find here
[/h3][list]
[*] Exclusive artwork: sketches, colors, as fresh as a coconut rinse
[*] Behind the scenes: yes, our dev is awkward (you’ll see)
[*] Demos, bugs, creative breakdowns: the sea’s rough, but we’re rowing hard
[/list]
Pack your bags
Follow the devlog, mark the date on your calendar (or on a treasure map, if you’re into that).
If you’ve never been to Polynesia…this one’s even better. It’s all hand-drawn.
Follow us and set sail.
[img]{STEAM_CLAN_IMAGE}/45303334/c2c06a5e1eb1cd370088559da370f594bedb1a4e.png[/img]