Hi, all! ːsteamhappyː
This week, we've done some patches for balancing and added 2 demon boss monsters.
Take a look!
[h1]Main Contents[/h1]
[b][h2]1. New Demon Boss Monsters[/h2][/b]
[h3]Malus[/h3]
[img]{STEAM_CLAN_IMAGE}/39156053/a79f79637a9d582d3d66b247c72bf26cf5fb798f.gif[/img]
[b]Malus[/b] is an incubus who discards a card from your deck and uses invincible power.
His basic attack is to discard a card from your deck and deal as much as the cost of the discarded card.
Also, he turns into invincible mode using a mana skill. You can deactivate it by using 'Apple' card which Malus has added to your deck.
[h3]Cerasus[/h3]
[img]{STEAM_CLAN_IMAGE}/39156053/a00fe816fc1651ada641b0f0b0c793a5c4696e03.gif[/img]
[b]Cerasus[/b] is a succubus who summons a random duplicate of a hero.
Also, Cerasus heals herself as the same amount when any character is healed.
[b][h2]2. Balance Patch[/h2][/b]
[list]
[*] Paladin
- Makes a tile he stands 'Shine' tiles when there's no enemy within his range.
- The cost of 'Divine Power' is changed from 2 to 0.
- The cool-off time of rerolling is changed from 20 sec to 15 sec.
- 'Keyword : R.I.P' has been added to the 'Pray' card.
[*] Treasure Hunter
- The upgrade rate has been decreased slightly when 'Treasure' is used on towers.
[*] Inventor
- The amount of 'Buff : Haste' has been increased from 2 to 4 when 'Overcharge' card is used.
- The cost of 'Commercialize' is changed from 10 to 7.
[*] Gambler
- The attack power of Gambler doubled.
- The cost of 'Fever time' is changed from 10 to 6.
[*] Bartender
- The cost of 'Drunk' is changed from 3 to 1.
[*] Fisherman
- The cool-off time of the mana skill is changed from 10 sec to 7 sec.
[*] Warlock
- 'Keyword : Revenge' is added in the 'Conversion' card.
[/list]