[Weekly Update 47] Balance Patch & 2 Demon Boss Monsters

Hi, all! ːsteamhappyː This week, we've done some patches for balancing and added 2 demon boss monsters. Take a look! [h1]Main Contents[/h1] [b][h2]1. New Demon Boss Monsters[/h2][/b] [h3]Malus[/h3] [img]{STEAM_CLAN_IMAGE}/39156053/a79f79637a9d582d3d66b247c72bf26cf5fb798f.gif[/img] [b]Malus[/b] is an incubus who discards a card from your deck and uses invincible power. His basic attack is to discard a card from your deck and deal as much as the cost of the discarded card. Also, he turns into invincible mode using a mana skill. You can deactivate it by using 'Apple' card which Malus has added to your deck. [h3]Cerasus[/h3] [img]{STEAM_CLAN_IMAGE}/39156053/a00fe816fc1651ada641b0f0b0c793a5c4696e03.gif[/img] [b]Cerasus[/b] is a succubus who summons a random duplicate of a hero. Also, Cerasus heals herself as the same amount when any character is healed. [b][h2]2. Balance Patch[/h2][/b] [list] [*] Paladin - Makes a tile he stands 'Shine' tiles when there's no enemy within his range. - The cost of 'Divine Power' is changed from 2 to 0. - The cool-off time of rerolling is changed from 20 sec to 15 sec. - 'Keyword : R.I.P' has been added to the 'Pray' card. [*] Treasure Hunter - The upgrade rate has been decreased slightly when 'Treasure' is used on towers. [*] Inventor - The amount of 'Buff : Haste' has been increased from 2 to 4 when 'Overcharge' card is used. - The cost of 'Commercialize' is changed from 10 to 7. [*] Gambler - The attack power of Gambler doubled. - The cost of 'Fever time' is changed from 10 to 6. [*] Bartender - The cost of 'Drunk' is changed from 3 to 1. [*] Fisherman - The cool-off time of the mana skill is changed from 10 sec to 7 sec. [*] Warlock - 'Keyword : Revenge' is added in the 'Conversion' card. [/list]