WEEK 1 PATCH 1.01

MULLET MADJACK

MULLET MADJACK is a HIGH-OCTANE-ACTION SHOOTER that put you directly inside a CLASSIC ANIME. Pick your favorite weapon and reach the last floor; Beat your best time or try again. Haste makes waste… OF YOUR ENEMIES!

This patch is a small one focused on the most immediate matters about the launch week that we detected. [b]PATCH NOTES: [/b] - V-SYNC added to options. Marked off by default. It may fix some issues with frame drops. - STEAM DECK saves: Fixed bugs between save interactions carried out from pc to steamdeck and vice versa messing up with the game. - DOOR LOCKER UPGRADE: Bug that inactivates it in some instances. - YELLOW SHOES achievement not triggering even if you pick the shoes. (ALL SHOES ACHIEVEMENTS WILL BE DOUBLE CHECKED WHEN YOU ENTER CONTROLS IN OPTIONS.) - MORE LENIENT PITS: Now you don't die on a pit, but teleport to the beginning of the pit section as a punishment. - Shop screen mouselock fixed. - FINISH ITEMS UNUSABLE fixed. - RIFLE not appearing on endless and permadeath was fixed. (You can get the rifle as a prize in the unboxing.) - WEAPONS UPGRADE SYSTEM: now better communicated to the player. - HANDHELD devices that are not steamdeck - legion go and similar - now we have resolutions on portrait mode. - The game now autosaves only between stages to increase security. - DECALS of WEAPONS optimized. - Some scenario collisions fixed. - POLISH CHARACTERS ADDED - Lots of language fixes. - Lots of small fixes. [b]KNOWN ISSUES FOR NEXT PATCHES: [/b] - Performance drops after play the game for some time being addressed with caution and care. - DECAL optimization for other weapons and decal bugs on the last section. - MENU OPTIONS for Jack and streamer talking, skipping tutorials and hints, timescale slider? - Revised Japanese and Chinese. - Characters for Ukrainian. - Small visual and usability bugs.