MULLET MADJACK is a HIGH-OCTANE-ACTION SHOOTER that put you directly inside a CLASSIC ANIME. Pick your favorite weapon and reach the last floor; Beat your best time or try again. Haste makes waste… OF YOUR ENEMIES!
This patch is a small one focused on the most immediate matters about the launch week that we detected.
[b]PATCH NOTES:
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- V-SYNC added to options. Marked off by default. It may fix some issues with frame drops.
- STEAM DECK saves: Fixed bugs between save interactions carried out from pc to steamdeck and vice versa messing up with the game.
- DOOR LOCKER UPGRADE: Bug that inactivates it in some instances.
- YELLOW SHOES achievement not triggering even if you pick the shoes. (ALL SHOES ACHIEVEMENTS WILL BE DOUBLE CHECKED WHEN YOU ENTER CONTROLS IN OPTIONS.)
- MORE LENIENT PITS: Now you don't die on a pit, but teleport to the beginning of the pit section as a punishment.
- Shop screen mouselock fixed.
- FINISH ITEMS UNUSABLE fixed.
- RIFLE not appearing on endless and permadeath was fixed. (You can get the rifle as a prize in the unboxing.)
- WEAPONS UPGRADE SYSTEM: now better communicated to the player.
- HANDHELD devices that are not steamdeck - legion go and similar - now we have resolutions on portrait mode.
- The game now autosaves only between stages to increase security.
- DECALS of WEAPONS optimized.
- Some scenario collisions fixed.
- POLISH CHARACTERS ADDED
- Lots of language fixes.
- Lots of small fixes.
[b]KNOWN ISSUES FOR NEXT PATCHES:
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- Performance drops after play the game for some time being addressed with caution and care.
- DECAL optimization for other weapons and decal bugs on the last section.
- MENU OPTIONS for Jack and streamer talking, skipping tutorials and hints, timescale slider?
- Revised Japanese and Chinese.
- Characters for Ukrainian.
- Small visual and usability bugs.