This patch is pretty content-light, and mostly focuses on some internal stuff. Apologies for the wait- ran into some fun health stuff, and some of this patch ended up taking quite a long time to figure out! As usual, send any issues to my email. ( indielamedev@gmail.com )
[b]Patch Notes[/b]
[list]
[b]Browser / Networking[/b]
[*]Split up Creating games and Joining games at the main menu to new separate menus.
[*]Reworked Lobby Browser.
[*]Added "Lobby Tags", a way of filtering lobbies by small tags you can apply when making the lobby.
[*]Removed 18+ Toggle.
[*]Replaced 'Code-Only' and 'Friends-Only' lobbies with two new lobby types, "Unlisted" and "Private", functioning slightly different.
[*]Reworked the Player List in the backpack.
[*]Added a "Request to Join" toggle when creating a lobby. Toggling this to Manual means hosts will have to manually accept player's requests to join the game.
[*]Improved managing other players as a host.
[*]Generally touched up a lot of networking nonsense.
[b]Gameplay / Misc[/b]
[*]Added a new final bait type, Gilded Worms.
[*]Increased Maximum Rod Power upgrade count.
[*]Increased Maximum Bait Capacity upgrade count.
[*]Reworked how Catcher's Cola ULTRA gives money slightly.
[*]Added pages to the Guitar, allowing you to have 6 different pages of 9 chord shapes.
[*]Added Instrument volume slider.
[*]FIxed a random assortment of random bugs, crashes and issues.
Hope you a Happy New Year, Webfishers!