WEBFISHING Lobby Update (Patch 1.11)

This patch is pretty content-light, and mostly focuses on some internal stuff. Apologies for the wait- ran into some fun health stuff, and some of this patch ended up taking quite a long time to figure out! As usual, send any issues to my email. ( indielamedev@gmail.com ) [b]Patch Notes[/b] [list] [b]Browser / Networking[/b] [*]Split up Creating games and Joining games at the main menu to new separate menus. [*]Reworked Lobby Browser. [*]Added "Lobby Tags", a way of filtering lobbies by small tags you can apply when making the lobby. [*]Removed 18+ Toggle. [*]Replaced 'Code-Only' and 'Friends-Only' lobbies with two new lobby types, "Unlisted" and "Private", functioning slightly different. [*]Reworked the Player List in the backpack. [*]Added a "Request to Join" toggle when creating a lobby. Toggling this to Manual means hosts will have to manually accept player's requests to join the game. [*]Improved managing other players as a host. [*]Generally touched up a lot of networking nonsense. [b]Gameplay / Misc[/b] [*]Added a new final bait type, Gilded Worms. [*]Increased Maximum Rod Power upgrade count. [*]Increased Maximum Bait Capacity upgrade count. [*]Reworked how Catcher's Cola ULTRA gives money slightly. [*]Added pages to the Guitar, allowing you to have 6 different pages of 9 chord shapes. [*]Added Instrument volume slider. [*]FIxed a random assortment of random bugs, crashes and issues. Hope you a Happy New Year, Webfishers!