
I m hiding in a bush when a man in a garish tracksuit runs past. The fool. I step out and spray him with bullets from an uzi. He s dead in a second, exploding like a pi ata into a shower of guns n goodies. I ve reached the final 20 survivors, and yup, Radical Heights is a battle royale, no doubt about it. But this rough and ready deathmatch has been in development for just five months. That dead man s tracksuit? Identical to my tracksuit. The bush? An ugly placeholder of blurred leaves. In five minutes I will be murdered in a non-descript building made of textureless grey walls. Some might call the shooter unready. Zach Lowery, of developers Boss Key Productions, calls it XTREME early access . (more…)
