Butcher loads of zombies in Rhythm with Metal! Survive on the highway to hell fighting an epic freakshow! Now with 30 levels of pure madness! 19 Licensed tracks and a Community Level Editor to import your own songs!
Hey Zombie Killers!
They say that the road to hell is paved with good intentions… Well, ours isn’t - it’s paved with the gore of the massacred undead and tracks so metal that even Beavis and Butthead are jealous of our licks. Whilst you’ve been worrying about the cold, we’re still turning up the heat so you can continue butchering fuckloads of zombies… all with the power of METAL… and we’ve cranked up the POWER!
[img]{STEAM_CLAN_IMAGE}/27976788/e52cfc9a39e98a1723f58539273decb4d18b0ac6.gif[/img]
Are you ready? It’s update time!
[h3]HellGate Pack 4 / GOROD - THE GREAT OLD ONES - PLUG-IN[/h3]
We've had our metalheads down, implemented some ‘quality of life” additions to Double Kick Heroes but wait… You say that you want more tracks? That’s cool, we got your back.
[img]{STEAM_CLAN_IMAGE}/27976788/6018b4537c7782cc7eef15c9f3c54c1fd60daaa2.png[/img]
On top of the incredible songs already in the game, we’ve added [B]THREE MOOOOORE![/B]
[list]
[*] When the Stars Align by the Great Old Ones
[*] Tribute of Blood by Gorod
[*] Earthquake by Plug-In
[/list]
Check out the DKH HellGate Pack 4 / GOROD - THE GREAT OLD ONES - PLUG-IN trailer below:
https://www.youtube.com/watch?v=R6RATMjPAe0
[h3]Double Kick Heroes is coming to Xbox Games Pass[/h3]
Did you miss X019? WTF MAN?!?! Double Kick Heroes will be releasing on Xbox One and Windows 10 PC with Xbox Game Pass!!!! Which is damn awesome, so check out the X019 ID@Xbox trailer below which includes other awesome indie titles too!
https://www.youtube.com/watch?v=oPFPk5_OFs0&has_verified=1
[h3]Zombie Slaying Metal Powered Community[/h3]
[url=https://discord.gg/DoubleKickHeroes][img]{STEAM_CLAN_IMAGE}/27976788/5b1b116ff13773d9c5e56f6f35cf771b03f14ddf.png[/img][/url]
[i](Just click the damn image already!)[/i]
[h3]FULL POWER PATCH NOTES![/h3]
For those of you hardcore fans, here are the last four updates patch notes including the most recent!
[b]Update #61.6731[/b]
[list][*]Reduced Mobula's health in extreme
[*]Some actions to reduce allocation spikes ( esp on 6b66 )
[*]Use instant time rather than previous frame time for time management of music, this should reduce time offsetting for very large songs on slower machines
[*]Nerf Mobula in extreme
[*]Nerf 6b66 in violence
[*]Remove mem counter in non debug build, because it causes slowdown :facepalm:
[*]Remove red flash for Tetsuo
[*]Update sound cutting when missing note after world 5
[*]Pumped Steredenn volume a bit[/list]
[b]Update #60.6730[/b]
[list][*]Rollback added timer on game end
[*]Arcade2 wording is now gone
[*]Resolved a situation where key navigation could have dead holes when number of buttons dynamically changed in a menu.
[*]Credits button is now fully in the navigation no shame anymore
[*]Fixed a few leaks in the sound library
[*]Fixed a few leaks in tween libraries
[*]In Story Mode Satan now has it's correct animation when dying
[*]Fine tune 6-3[/list]
[b]Update #60.6729[/b]
[list][*]Improved guest menu UX by adding previews
[*]Added a memory counter[/list]
[b]Update #60[/b]
[list][*]UI fixes for score labels dark on dark bg
[*]Credits fixes
[*]Adding Carpenter, Gorod, Plug-In and Great Old Ones
[*]Fixing a constellation of minor bugs
[*]Reduced diff for 4-1 in violence
[*]Better nav for pads
[*]Fix for 6b1 end boss
[*]For for more ok notes hit than actual note count
[*]Reworked James’ attack to reduce allocations
[*]Disabled James’ attack on mobs that should not be "slow down aware" ( ex : plane )
[*]Optimised bosses a bit to reduce allocs
[*]Improve boss warning in some very specifics cases
[*]Prepare pack 4 : Gorod, Great Old Ones, Plug-In
[*]Intros and outro jingles are now gone...bye![/list]