We're Leaving Early Access!

Garden of the Sea (VR)

You wake up on a small island in a magical world. Grow your garden, nurture local creatures, furnish your home or adventure across the seas to explore more islands and gather new resources. This world is for you.

[h3]Hello fellow gardeners![/h3] As the team hunkers down to get ready for launch of the ever fabled “1.0”, [b]we are here to give you a quick update[/b] on the goings-on for Garden of the Sea. And oh, boy is there a lot going on right now?! [img]{STEAM_CLAN_IMAGE}/35130380/ef6e6f9cf07399e908ad6d01596f9959385f4dff.png[/img] [h2]We’ve picked a release window, and we’re about to share it with you all![/h2] That’s right! We’ve finally decided [b]it’s time to reveal when we’re planning to launch[/b] and officially leave Early Access! In about a week from now, [b]we are excited to be part of the UploadVR Showcase[/b], in which we’ll make some exciting announcements along with dropping that sweet, sweet ETA we know you all have been waiting for! The UploadVR Showcase [b]will take place on December 2nd[/b], so be sure to add it to your calendar and bookmark the link so you don’t miss it! You can read more about the showcase in their post here: https://uploadvr.com/upload-vr-showcase-december-2 [h3]There will also be another post here on Steam![/h3] For you who won’t be able to watch the showcase [b]we will also be posting here on Steam[/b] on the same day (which will also be a bit more personalized for you who’ve been following and supporting the game here on Steam). You may have noticed that [b]there were a lot of changes in the last update[/b] and we realize we may not have been fully clear in exactly what has been going on with some parts of the graphics in the game: The update in visual fidelity is [b]just a byproduct of the massive rework[/b] that was done around the launch of that update. We want the game to be [b]playable on as many hardware setups as possible[/b] and therefore decided we needed to do a small rework as we added the day-night cycle. Shadows and water were two of the highest impacted features and had to be rebuilt from scratch. What you’re seeing is the result of us [b]starting with the weakest hardware[/b] and then working our way up from there. We've already managed to bring back some of that sweet, sweet eye-candy and will be showing you some screenshots of what that looks like next week on December 2nd! [h2]Other updates coming on the 2nd of December[/h2] At the same time as our announcement next week, you’ll also notice [b]some updates here on the Steam store[/b]. So be on the lookout for our new artwork that we think will pop nicely in your Library, such as high end PC graphics screenshots and more! Along with this the game will also be [b]bumped to its final price point[/b] which it will keep through launch. As always; this won’t affect existing players who have already purchased the game. [img]{STEAM_CLAN_IMAGE}/35130380/ef6e6f9cf07399e908ad6d01596f9959385f4dff.png[/img] But enough teasing! We’ll see you in December with the full update! (And screenshots, screenshots, screenshots!) [url=http://discord.gg/NeatCorp][img]{STEAM_CLAN_IMAGE}/35130380/5c53bb6ddcfc8469d52eeddb56980c245348c3ec.png[/img][/url] [b]// The Neat GotS team[/b]