Surgeon Simulator is bringing the ER to VR! The most critically acclaimed and infamous surgery simulation game as you have never seen it before! Featuring all of the surgeries and twisted humour of the original favourite plus a few new surprises...
Hi Surgeons!
Thanks to everyone who’s left their feedback via the forums, reviews or directly about the last batch of changes we made to the game. We really appreciate the time and effort you guys have taken to help us improve Surgeon Simulator: Experience Reality!
Since the previous method of creating a separate ‘beta branch’ of the game and using it as a testing ground for future changes worked so well; we thought we’d go ahead and do that again.
Here are the latest updates we’ve been tinkering with that have been included in this update to the beta branch:
[b]Changes:[/b]
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[*][u]Magnets; how do they work?![/u] Grabbing has been improved so that only a single finger (or fingers) can be used to pick up objects.
[*][u]Touchingly easy![/u] The thumb no longer needs to be held down to grab objects to prevent controller issues using the Vive or Oculus Touch controllers.
[*][u]Masochists Rejoice![/u] You can now stab yourself with syringes!
[*][u]Recognition at last![/u] Completion grades now appear on the clipboard.
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[b]Bug Fixes:[/b]
[list]
[*]Achievement names and descriptions are listed correctly.
[*]Green syringe effect no longer persists outside of the game.
[*]Blood status effects no longer persist outside of certain surgeries.
[*]Video tape now plays correctly when inserted into VCR.
[*]Multiple tools have now been rebalanced. The circular bonesaw, surgical axe, hatchet, drill and hammer and are more consistent through all levels.
[*]Hands will no longer spawn in before the level starts, which could cause players to interact with objects before the level starts.
[*]Brain won’t shake around uncontrollably when the skull is broken sometimes on brain surgeries.
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Please don't forget that this is still a beta build, so there might still be some bugs. We’re particularly interested in your PC specs if you run into performance issues. Please send your dxdiag to surgeonfeedback@bossastudios.com if you do.
[b]Beta Branch Access:[/b]
If you would like to try the update version out you can access the above changes by switching to our beta branch using the following steps:
[list]
[*]Right click on Surgeon Simulator: Experience Reality in your Steam library
[*]Click 'Properties'
[*]Click the 'BETAS' tab
[*]In the drop-down, select the beta you would like to opt into: "sser_beta". If this isn't available, sometimes you need to restart Steam. You shouldn't need a beta access code.
[*]If your download doesn't start immediately, go back to Properties and click the LOCAL FILES tab, then Verify Integrity of Game Cache.
[*]Once you're on the right branch, under the LOCAL FILES tab your current content BuildID should say 1529033, and the title in your library will say "Surgeon Simulator: Experience Reality [sser_beta]"
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If you'd like to switch back to the original version, go back to the BETAS tab and click NONE. You may need to re-verify to kick off the download again.
And there we have it! Please leave your feedback in the comments or on the stickied forum thread (especially regarding performance)!
See you in surgery,
Bossa Studios
xoxo