We have returned!

Grace of Zordan

Tactical-strategic turn-based card game, the key focus is on the player's ability to assess the situation and control the battlefield.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30831037/9bacc7ff00e52d9ff36a29064ef451966260f66d.png[/img] [h1]Greetings, Dear players, the development team is with you.[/h1] We apologize for the long absence, we had financial difficulties, but we never forgot about Grace of Zordan. We remember your impressions of the game and all the suggestions for improving it. Over time, our team has many ideas that we want to implement in the game. The most hot and relevant changes we implemented in this update. This includes fixing bugs that did not allow you to get full pleasure from the game in the rating match, as well as improving AI, with which you can play and experiment with the strategy. Yes, now the AI ​​does not have to wait, it goes very fast ;) In the future it will improve. In order to interest you more, we decided to make a gift to everyone and open [b][u]free cards mode until August 1[/u] [/b]. Now you can take any cards in the game and try to win with them a ranking table. We also worked on the rating system and made it easier and more understandable. Now active players will be easier to move higher and higher on the table. At the moment, we are more focused on developing game modes for single player. But this does not mean that the multiplayer will not change. Cards have become cheaper, and more bonuses from victories. Have a good game and see you in the rating matches! Always with you, the development team. [h1]List of changes (patch 1.1.2.4): [/h1] The Free-To-Play mode is activated for all cards in the game until August 1 2018. (You can, without making in-game purchases, use absolutely all game cards). A new artificial intelligence BasicAI v.0.3 The design was updated. Reduced the travel time from 120 seconds to 60 seconds. Now the cards are automatically taken in the order of the decks, and not by accident. Reduced prices for the legendary cards in 2 times. Reduced prices for rare cards (from 20% to 35%). The system of rating awards and penalties has been improved. (Now at least + 10pts for the win and a maximum of -20pts per defeat for any rating difference). Fixed zero timer bug in rating game mode. Fixed a bug in the players' out of sync and loss of game state when the connection to the Internet was poor. Corrected the situation of incorrect attribution of victory or defeat. P. S. don't forget to join in our discord: https://discord.gg/AZKjV7f