We fix cases, increase chances!

- Fixed a bug that caused [Rare Case] ​​to drop too rarely - Increased case drop frequency: [Common Case]: was once every 3 hours, now every 2 hours; [Rare Case]: was once every 10 hours, now every 6 hours; [Special Case]: now drops once every 12 hours; - Items from the store have been added to the drop list of open cases, with an extremely low chance. The drop chances of rarer items have also been increased. The new chances are lower: [Common Case]: [Magic Ash] - 38.85%->37.14%; Old - 49.68%->49.52%; Magic - 9.55%->9.52%; Divine - 1.91%->3.81%. [Rare Case]: [Magic Ash] - 34.28%->33.69%; Old - 53%->51.06%; Magic - 10.6%->10.64%; Divine - 2.12%->4.26%; [Premium Case] ​​- 0%->0.35%. [Special Case]: [Magic Ash] - 28.55%->28.46%; Old - 54.96%->54%; Magic - 11.91%->12%; Divine - 3.21%->3.69%; Chaotic - 1.37%->1.38%; [Premium Case] ​​- 0%->0.38%; [Golden Key] - 0%->0.08%. [Premium Case]: [Magic Ash] - 21.08%->20.87%; Old - 57.17%->55.47%; Magic - 13.66%->14.25%; Divine - 5.06%->6.11%; Chaotic - 3.04%->3.05% [Golden Key] - 0%->0.17%. [All In One] bundle - 0%->0.08%. [Closed Case]: [Magic Ash] - 11.41%->11.3%; Magic - 63.88%->62.64%; Divine - 15.4%->16.09%; Chaotic - 5.7%->6.32%; Void - 3.42%->3.45%; [All In One] bundle - 0.19%.