Parkour Civilization! Progress from a noob to a god by mastering parkour courses, crafting parkour gadgets, and solving parkour puzzles. It's even more fun with friends!
[b]With the game release just around the corner, there’s still plenty to do – but we couldn’t be prouder of where things stand! [/b]ːsteamhappyː
[i]We’ve made major improvements across the board, especially in graphics, which have undergone a complete transformation and look better than ever! But visuals aren’t the only exciting update – we’ve got some big news and announcements to share, and we’ve even sent the latest build to Steam for review! Here’s a glimpse at what’s new:[/i]
[list]
[*] [b]Fresh Content[/b]: We’ve added tons of new content! Right now, AJ, our map creator, can reach the top in under 30 minutes. Think you can beat his time when the game launches? We’re looking forward to seeing some speedrunning attempts already!
[*] [b]Crafting Mechanics:[/b] You can now craft your own tools, like a grappling gun or an external box, when needed. But be strategic – resources are limited, so you might not want to waste supplies on lower-level parkour challenges!
[*] [b]Achievements[/b]: That’s right, achievements are here! Earn rewards for impressive feats, like reaching the summit in under 10 minutes or experiencing a rather unfortunate “oopsie” – the biggest fall in the game, from parkour champ to parkour novice in seconds!
[*] [b]Checkpoints[/b]: A brand new mechanic! When you craft a campfire and place it strategically, you’ll create a checkpoint. This means that if you fall, you’ll respawn next to your campfire instead of starting all the way back at the beginning.
[*] [b]Visual Transformation[/b]: We’ve improved nearly every aspect of the visuals – models, textures, and overall style. We’ve also added cool fog effects and enhanced the lighting for a more immersive experience. We can’t wait for you to explore it all!
[/list]
[b]We’re incredibly excited for you to experience everything we’ve added! Get ready to challenge yourself, master the mechanics, and (hopefully) beat AJ’s time![/b] ːsteammockingː