We Are Football 2024 Update 2

WE ARE FOOTBALL 2024

Welcome to WE ARE FOOTBALL 2024! Dive into the world of football like never before. Choose an existing club or start your own. Manage either men or women, lead your club to new heights, and become the next manager legend!

Dear Managers, with the European Championship in full swing, we are excited to announce the release of the next major update for We Are Football 2024, bringing a host of exciting new features, improvements, and fixes to enhance your football management experience. It's packed with enhancements across various aspects of the game. [h3]Some of the highlights included in update 2:[/h3][list] [*]Create a club extension: Create your own team (draft mode); the users can additionally select their players when starting their own club (within a reasonable budget) [*]Banner and fan update (visible in the stadium) [*]Player celebrations after cup wins [*]Tactical option to provoke players of the opponents [*]Special in-game event with discounts for stadium and club facilities [*]Automated scouting, head scout will automatically scan leagues to search for fitting players [*]Historical transfers also in the scouting department (previous seasons can be viewed) [*]New career data in the player profile under player development: average marks and injury times [*]Player photos on the goals of the month and the year screens [*]Integration of the new entrances behind the goals [*]Option to declare interest in a player in advance, advantage for later negotiations [*]List of upcoming transfers (shows a club’s already completed transfers for the future) [*]Option to clear scouting list [*]Place youth players on watch list [*]Offer player: Only show interested teams and their budgets [*]Option to change the cup images (3 sizes) [*]Loss of team scouting progress every month if a team is not scouted anymore [*]Option to watch a match in 3D from the starting menu [*]Selectable database for the simulation of matches from the starting menu [*]Option to skip the info box displayed at the beginning of match highlights [*]Significantly enhanced match scenes, especially in the areas of free kicks, throw-ins and counter-attacks [*]New African leagues: Egypt, Algeria, Morocco and Tunisia [/list] As always, we want to sincerely thank our passionate community for their invaluable feedback and support. Your input continues to shape We Are Football 2024 into the ultimate football management simulation. Update your game today and lead your club to glory in We Are Football 2024! Best regards, The We Are Football 2024 Development Team [img]{STEAM_CLAN_IMAGE}/44840987/aa8fe3161f1becf991293497bf65e95c9bf8e56c.jpg[/img] [h3]Bug fixes/changes for Update 2[/h3] [h3]Scouting / Transfers / Youth[/h3][list] [*]Scouting: Name format was different than in all other areas [*]Scouting: 2nd teams were not in the selection for video analysis [*]Scouting: Own loaned-out player was listed in the scouting order [*]Scouting: Possible crash with too many scouting actions fixed [*]Transfers: Appointments made directly at the end of the week via the transfer list were skipped [*]Transfers: Preliminary discussion was skipped due to alleged negotiation date [*]Transfers: Crash after setting a contract date in a certain case fixed [*]Youth: No warning pop-up appeared if budget was not sufficient for training/intensive player observation [*]Youth: Added “Extend club grounds” button to youth section “Local” [*]Youth: Salary demands of youth players for their first professional contract further reduced [/list] [h3]Match[/h3][list] [*]Match: Side panels: Last goal scorers: Result was displayed incorrectly due to own goal [*]Match: Camera panning to the other half of the pitch fixed [*]Match: Reaction after the end of the game did not refer to the actual result in special cases [*]Match: AI substituted too rarely when leading [*]Match: Wrong team in attack displayed during long scenes [*]Match: Replay started at the end of the scene [*]Match: Wrong team displayed in attack overlay (long scenes) [*]Match: Penalty after handball: Overlay showed a wrong player picture and wrong club [*]Match: Crash during a conference in a certain case [*]Match: Fans: Club abbreviation was not replaced correctly in the text chants [*]Match: Fans were clearly visible in heavy pyro fog [*]Match: ‘Held’ after boxing away was displayed [*]Match: Instant calculation: Crash in result display and "t" fixed [*]Match: Cause for instability in conference mode fixed [*]Match: Graphic error after games with rain fixed [*]Match: Assignment of the goalkeeper's name was partly wrong [/list] [h3]Weekly Progression[/h3][list] [*]Weekly schedule: Events came too often and sometimes twice when the dismissal was imminent [*]Weekly schedule: Crash in certain multiplayer games fixed [*]Good/bad: Corrected linking for weakness right/left [*]Event overview: Screen did not close with ESC [*]End of season: Crash transition 2nd/3rd season after honouring the most popular player in one case [*]Annual general meeting: boring event is now excluded when the board changes [*]Annual general meeting: Cause for possible crash eliminated [*]Season review: The "i" under Manager was without function [/list] [h3]Statistics and Player Screens[/h3][list] [*]Statistics: Dragging club values into the favorites field showed market values [*]Statistics: All-time league table: Wrong highlights corrected for table leads [*]Player info: Tooltip for the player food did not show the preferred foot [*]Player info: Characteristics of difficult players and top character players could be specified at the same time [*]Player info/Start of the week: During training, the boost read ‘Unfortunately not available during a match’ after cup animation [*]Player skills: Inconsistency with a player's goalkeeper ability fixed [*]Player ratings: Improved scores with high lead or high deficit [/list] [h3]National Teams[/h3][list] [*]National team: EC 24 also takes place in the normal game [*]National team: Fixed the problem of missing goalkeepers during long matches with e.g. Romania [*]National team: Extra time is no longer skipped uneventfully [/list] [h3]Miscelaneous fixes[/h3][list] [*]Finances: European Cup bonuses were no longer paid out in full [*]Staff: Contract negotiation: Abbreviation per month instead of per year [*]Personal life: Favourite club was displayed in the event although the son signed for his own club [*]Manager contract: Personal title bonus was paid to the club [*]Unemployment: Own desired setting was overwritten again (at least visually) [*]Hall of Fame: Old cartoon image of a player with a hero shot was displayed [*]Medical department: If an injured player was visited and injured again shortly afterward, the checkmark remained [*]Sponsors: Amounts for ad board contract extensions were too high [*]Arrival: Display of leagues was incorrect for relegation matches [*]League: English 3rd league was reduced by one team after the first season [*]Team comparison: Talent tooltip only showed the word "Talent" [*]Usability: Added ESC function for various screens [*]Loading/Saving: Possible crash when loading a game fixed [*]Start menu: Tooltip was missing for kit test tool [*]Penalties: Assault against referee was penalized too little [*]Path to the final: Abbreviation for penalty shootout was not displayed [*]Slight increase in the number of goals [*]Text fix for the Welcome screen for the national teams, which referred to the club [*]Switching between 1st and 2nd team has no negative influence on team tactics, there were problems with friendly matches while half the squad was with the national team [*]AI fitness further improved [*]There are slightly more goals in the matches between teams of equal strength [*]Reduced memory requirements during the actual saving process, thus avoiding crashes when memory is low [*]Fixed problem with team spirit at the end of the season, bonuses from the previous season are now slowly running out [*]Fixed problem in the museum with national teams (cup display) [/list]