WarriOrb v0.8

WarriOrb

Demons, giants, mutants, and a talking Ball with hybrid limbs?! In WarriOrb you play as a mighty demon trapped in an unlikely body. The path ahead is not an easy one. Will you do whatever it takes to regain your freedom?

We just published a new patch with a few smaller improvements! [b]GERNERAL[/b] - Modified default controller layout (A is jump now) - Improved character look, which is way more visible in most environment - New combat music, intense music is added to some survive for x sec traps - Short mini-cutscene on Act 1 start - Character hitreact improvment (Maintainer strike) - Character can switch and cast spells even if Spellcaster isn't the active item - SilverKeys are replaced with Memory Crystals - Huge SFX update, including ambients - Improved drone attack effects - Trap before first sewer lever is deactivated if the lever is pulled - Small level and environment design updates - Dialogue improvements [b]BUG FIXES[/b] - Fix wrong damage amount in some case - Fix for some weapon in hand glitch at the start of a dialogues/rest - Fix music staying intense after certain traps - Fix teleport if character is armed [b]BALANCES[/b] - Decreased capacity cost for Green Flamestone and Energystone - Decreased damage for some traps Our discord server can be found [url=https://discord.notyet.eu]here[/url].