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Papetura

Papetura is a short atmospheric adventure game, with unique world handmade entirely out of paper, and beautiful fragile music. It tells the story of two little creatures whose house is in danger of being burned down.

[i][b]Hey Everyone,[/b][/i] It's been a month since the game's release, so it's time for some news! How has the game been received, how are sales going, and what is the future of Papetura? [h2]Release[/h2] Let me start with a Big Thank You to everyone, because the game was very warmly received by you. Summing up, Papetura turned out to be a nice, interesting experience, but quite short with flaws. Waiting for your reviews was terrifying, I knew that I am not a game design master and I still have a lot to learn. In the end, I was very surprised and comforted that most of the players liked the game. I read all your comments and I know that some things I can still improve, but unfortunately some of them I will not able to. I think the whole experience of designing, developing and publishing the game was amazing. Many years have passed and I have learned quite a lot, I met many interesting and passionate people. On the other hand, it's good that the release of the game is behind me, it was really a crazy idea.. [img]{STEAM_CLAN_IMAGE}/35591478/b1a608acad7432561735900b9e2908fc563cc87b.png[/img] [h2]Upcoming Update[/h2] I am currently improving some of Papetura gameplay elements, those that are unclear or could be made better. As for bugs, there were some and I'm still looking for them. Thanks to you, in the first week, we uncovered some important ones! The game requires an update of the game engine, so script by script I move them over to a newer version to remove errors from the old engine. I have tremendous need to get rid of every bug in the game, so hopefully I can do it. [h2]Artbook And Soundtrack[/h2] At the same time, I'm working on an artbook, collecting all the materials I have, sketches, photos and screenshots. It will be arranged reasonably so that you can see how everything was created and how many things weren't used in the game. Such an artbook with a soundtrack will soon be available as a DLC for purchase on Steam! [img]{STEAM_CLAN_IMAGE}/35591478/c85454b0b134128e2992174defd2bfdaa8aaf86f.png[/img] [h2]Sales[/h2] When I was creating a game, year after year, I stopped calculating how much profit it would bring. I realized why I make Papetura and why it is not worth counting on a lot of money when making such an personal and experimental game. I thought it would be a great success if the game would sold 10,000 copies in one year. I am pleased to tell you that the game is on the right track to get such a result! During the first and most important week, 6,500 players bought the game! Which sounds promising for the coming year. [img]{STEAM_CLAN_IMAGE}/35591478/f3d3f535e9d3d8c8a4d85082c19cb69db240d84a.png[/img] [h2]Future[/h2] In addition to the updates and the artbook, I also work on the Switch port for Papetura. My devkit has arrived so I'll try my hand at getting the game up and running on Switch! Also, who know what future will bring.. Maybe another game? [b][i]Thanks again for such a warm welcome! I will try to make better and better games![/i][/b]