Warhammer 40,000: Gladius – Relics of War brings you to a world of terror and violence. Four factions will engage in a brutal war for dominance over the planet’s resources. In the first turn-based 4X strategy game set in Warhammer 40,000 you will lead one of four unique factions.
We're releasing a new update for Gladius. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.
The team is currently hard at work. We'll have news about new content soon.
[i]Changes since 1.12.1[/i]
[h3]Balance[/h3]
[list]
[*] Endless Crusade now requires movement.
[*] Increased Imagifiers cost and upkeep by 167%.
[*] Reduced Sister Repentia Solace In Anguish feel no pain damage reduction from 50% to 33%.
[*] Increased Dialogus cost and upkeep by 33%.
[*] Increased Zephyrim cost and upkeep by 50%.
[*] Increased Hospitaller cost and upkeep by 33%.
[*] Reduced Castigator Battle Cannon (Sanctified Shell) damage by 25%.
[*] Reduced Exorcist Missile Launcher armour penetration by 25%.
[*] Reduced Canoness' Righteous Judgement cooldown from 5 to 3.
[*] Increased Tempestus Scions group size from 7 to 8.
[*] Increased Dark Reaper cost and upkeep by 50%.
[*] Deathmarks Hunters From Hyperspace now costs 20 influence.
[*] Added Flechette Discharger to R'Varna Battlesuit.
[/list]
[h3]Bug Fixes[/h3]
[list]
[*] Fixed Cerastus Shock Lance (Melee) having too high armor penetration in combination with Smash.
[*] Fixed Deff Dread not being a requirement for Extra Vehicle Armour.
[*] Fixed Rogal Dorn Battle Tank not being a requirement Additional Heavy Bolters.
[*] Fixed a crash that could occur when connecting to a server.
[*] Fixed Shield Generator T'au support system being able to target R'Varna Battlesuit.
[*] Fixed Grot Riggers research not mentioning Deff Dreads.
[*] Fixed Imagifier tales working on fortifications.
[/list]