War Mages use powerful Mana power to destroy enemies on the battlefield. Although his defense is very low, his offensive ability is enough to make him an excellent injury damage class. He is flexible enough to deal with all kinds of situations, so he is the most difficult class to master in the MU Legend.
His staff is mainly used for long-range attacks, and when he uses the magic sword with auxiliary weapons (that is, the magic book), he can carry out melee attacks. It can be used for both short-range injuries and long-range injuries. If you want to use a mixed character with powerful mana power, the War Mage will be very suitable for you.
War mage is a powerful and effective damage maker.
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War Mages are very good at long-range AoE and melee attacks, and can deal with single targets and groups at the same time. He can also launch abnormal state attacks, making him an ideal career candidate for strategic combat.
His HP and defense ability are relatively low, but he has strong group attack ability. You can build your War Mage in many ways, such as a mage with a staff or an assassin with a sword.
powerful mana power and assassination skills make him unique.
The War Mage's magic attack is the most elaborate of all classes, and his magic can destroy a wide range of enemies.
He can be used as a ranged damage dealer or a melee damage dealer, moving as fast as an assassin with a sword that penetrates magic. He has the ability of crowd control and other efficient means of attack, and can respond flexibly to various situations, thus dispatching enemies quickly.
War Mage is very suitable for those who like to have a radical game style and unique magic attacks in fast-paced battles. Remember, his health and defense are relatively low compared with the attack, so you must pay attention to his survival.
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The war mage uses powerful mana power to attack.
The fighting style of the War Mage varies depending on the weapon you choose to equip. Armed with staff will enable him to carry out most ranged attacks, while being equipped with magic swords and auxiliary weapons will produce melee assassin-type characters. This means that the war mage is a mixed character, which can be switched according to your own preferences.
The staff is a weapon suitable for the mage, allowing him to carry out long-range attacks. He can also use various magic skills from a distance. These long-range attack abilities make him play a role in the team.
On the other hand, when equipped with a magic sword and a magic book, he becomes a melee type. In this state, he needs to adjust the distance to be able to effectively use remote magic skills. The defense ability of War Mage is weak, so it is necessary to use enhancement and protection skills in melee.
He is not an easy character to control. When he is equipped with a magic sword, the difficulty will increase. If you want to be a mage, please use a staff, and if you want to make a powerful melee attack, please use a magic sword.
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A war mage equipped with a staff (left) and a magic sword and magic book (right).
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Adds mana power to the magic sword for melee attacks.
Weapon Skills: Choose your preference, Ranged staff or Melee magic sword.
The long-range skills of War Mage include Chaos Ball, Energy Explosion and Shock Wave, while the skills of Magic Sword and Magic Book include War Veteran, Marching Blade and Torture Wave. Choosing a long-range staff can make you do more damage to targets over 6 meters, and choosing a magic sword can do more damage to targets within 7 meters.
The staff skill "Autumn of Chaos" throws a magic sphere as a ranged attack and causes additional AoE damage in the area behind the hit target. "Energy Explosion" is an explosive energy sphere thrown by a war mage, causing AoE damage and causing additional explosion after the enemy is killed. In addition, "Shock Wave" is an impact bomb attack, which causes AoE damage and slows down the enemy's moving speed.
Magic Sword Skill "War Veteran" uses a sword full of dark energy to slam the enemy, push the enemy and cause a negative effect. Every three attacks will reduce the defense. The "Marching Blade" cuts the sword forward and has the opportunity to ignore 10% of the enemy's defense. The "torture wave" causes AoE damage to the front and extra damage to the target on the third hit.
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Each weapon will bring you unique advantages.
Class Skills: Powerful mana power switch between Ice and Fire.
War mages have powerful mana power attack skills, the first of which is a magic skill called "Hand of Fire". This skill will ignite a fire in one place, causing AoE damage, and constantly causing additional damage while the fire is burning.
The Light Chain will project a magnetic field. As a continuous skill, use chains to do damage to nearby enemies. The "Flame Wall" causes continuous damage by igniting the ground. It is similar to the "Flame Hand" but more powerful.
"Horrible Dance" enables you to teleport to the designated place. Once you land, you will kill the enemy, so it is very suitable for the magic sword. If you use the skill again within 2 seconds, you can return to the original position.
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Press and hold the shortcut key of "Light Chain" to continue projection.
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The magic sword and the magic book match well.
For battles where the abnormal state will give you an advantage, throw magic fragments to slow down the enemy's movement. You can also use the "Blade Whirlwind" to launch a spinning stun attack on the enemy in front. Use "Bound Blizzard" to summon a huge snowstorm, causing damage to a large area and reducing the speed within the range.
In addition, "Full Throttle" causes an explosion and sends you forward, while making you invisible. Ghost Shield is a useful survival skill, that which allows you to absorb 40% of the maximum health damage. "Extreme Blink" allows you to jump to a position and attack the enemy from left to right. When it is active, you will be invincible, so it can be used as a survival skill when there is danger. Finally, "Phantom Infection" will pollute an area to cause damage. If the target dies, the infection will spread to another target, and you can recover 25% of the maximum MP.
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"Bound Blizzard" summoned an ice storm.
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Absorb damage with "Ghost Shield".
Class skills: Summon demons and create ice storms.
The six expert skills of War mage are Chaos, Slam, Destroy, Invincibility, Pain and Destruction. Chaos has a passive effect, which will reduce the defense of the enemy within 20 meters. It also allows you to cast "Ghosts", which can summon evil spirits to do continuous damage to nearby enemies.
"Slam" has a passive effect, which can improve your maximum HP and defense, while "Final Notice" has the skill of powerful attack on the front. If the target's HP is less than 50%, the "Final Notice" may cause additional damage.
“Destory” "Destroy" has a passive effect on reducing MP consumption. You can also use the "Meteor Falling" skill, which can drop huge meteors at selected locations. Meteor has a powerful attack power, and all enemies hit by it will be pushed away and suffer additional sustained damage.
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Upgrade and learn special skills.
"Invincibility" is the best survival skill of a War mage, including "Glacier Prison" skill. "Glacier Prison" temporarily wraps the enemy in ice, making you invincible. When breaking the ice, the pieces will cause damage to the surrounding enemies and slow down their movement speed. "Invincibility" also has a passivity. When this skill is cast many times, it causes extra damage.
"Pain" can increase your attack strength by up to 9% according to the number of enemies around you, and enable you to use the "Cold Sword" skill to cause continuous damage to enemies around you.
"Destroy" can reduce the cooldown of all skills, or you can use the "Ice Wall" skill to make an ice wall. Damage to the surrounding enemies and freeze them, so this is a powerful abnormal state attack.
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"Ice Wall" is a powerful abnormal state attack.