VR Skater Alpha 0.2

VR Skater

The most authentic, challenging, and immersive skating game ever

[h1]Important notice[/h1] [list] [*] Due to changes regarding the scoring system, the high scores will be reset. Sorry for the inconvenience. This will be necessary in future updates to further improve the game, too. [*] VIVE WANDS: "Jump back" is no longer mapped to the Front Menu Button! Changed to HOLD GRIP + PRESS TOUCHPAD DOWN. [/list] [h1]Maps[/h1] [/br] [h2]Neighborhood[/h2] [b]Difficulty:[/b] Easy [img]{STEAM_CLAN_IMAGE}/40301517/9597d50626629f6c3698bcb8f44e33261f7777d0.jpg[/img] [h2]Construction[/h2] [b]Difficulty:[/b] Hard [img]{STEAM_CLAN_IMAGE}/40301517/f5d7800831760c9abac26c461c409b46567ad0eb.png[/img] [h1]Features[/h1] [/br] [h2]Tricks[/h2] [/br] [h3]Bluntslides, Lipslides, FS/BS[/h3] [img]{STEAM_CLAN_IMAGE}/40301517/0b6b729704494578bbb79991f65740cbc63bce69.gif[/img] [list] [*] All grinds and slides are now differentiated by [b]frontside and backside[/b]. [*] [b]Bluntslides[/b] and [b]lipslides[/b] are now detected. [*] [b]Bluntslides[/b] on ledges are now possible [/list] [h3]Late Tricks and Air Combos[/h3] [img]{STEAM_CLAN_IMAGE}/40301517/ec0c1fc5177ff2c12aa7903ae3cd74b6eae02311.gif[/img] [list] [*] [b]Late tricks[/b] are possible now. (But these are hard as hell) [*] Through the [b]late tricks [/b]you can now make [b]combos in the air.[/b] Unfortunately, there is no tutorial for the late tricks yet. We will post a tutorial in the community hub. [/list] [h2]Modes and Options[/h2] [img]{STEAM_CLAN_IMAGE}/40301517/9718fe0585585145bc2d09a37847b75772570309.png[/img] [list] [*] Option for [b]custom spawn points[/b] in the [b]practice mode[/b] available in the pause menu (beta). [/list] [h2]Leaderboards[/h2] [b]Online Leaderboards for every map.[/b] [/br] [h2]Customization[/h2] [img]{STEAM_CLAN_IMAGE}/40301517/53d6f2bb60886501494cdf47b1b5e677d198509c.png[/img] [list] [*] A small selection of skateboard designs. It's just a glimpse. [*] There is a possibility to use your own board and griptape texture. More about this will be available soon in the Community Hub. (Early Access only! - This will be an unlockable feature in the full version) [/list] [h1]Fixes[/h1] [b]A lot of fixes![/b] [h1]Optimization[/h1] [b]Heavily optimized![/b] [list] [*]New optimized and balanced scoring system [*]Better spawn points [*]Better spawning after failed combos [*]Tricks will now only be devalued if your trick/combo was successful. [*]No health regeneration anymore [*]Always one last bail when health is 0 [*] ... [/list]