Die Young: Prologue narrates events that occurred a few hours before the main story of Die Young. You play as Nehir, a field agent on a mission to kill Brother No.1. The mission failed and now you have only one desperate attempt to reach the extraction point.
Operatives,
As we move into the final phase before the early access release of "Vorax," scheduled for July 18th, it is crucial to brief you on the latest developments and newly integrated content. This bulletin will cover enemy updates, new playable areas, and additional weapons.
Among the new threats identified on the island are the Spitflowers, a particularly dangerous form of infected flora. [img]{STEAM_CLAN_IMAGE}/42117934/dc5fc08e3d5d4738bb00707f9d3b2971ed554080.png[/img]
These plant-based adversaries are a grotesque hybrid of vegetal and human DNA. Though the exact origins of Spitflowers are shrouded in mystery, it is known that a scientist with a dark sense of humor was responsible for their creation. This scientist was infamous for his eerie laughter, and it seems his creations have inherited this trait, as they can sometimes be heard screaming and laughing in the night. [img]{STEAM_CLAN_IMAGE}/42117934/baea1478eb10336798bb6bc9abf38a2d5abc3858.png[/img]These abominations discharge toxic projectiles, posing a significant threat to anyone within their range. Engage with caution and neutralize them from a distance where possible. It is important to note that Spitflowers are not an isolated mutation; much of the island's flora has been similarly infected, creating an environment where even the vegetation is hostile.
A new formidable enemy has also been identified: the Carapx Boss. This heavily armored behemoth requires tactical precision and specialized weaponry for engagement. Its resilient exterior makes it a high-priority target that should not be underestimated.[img]{STEAM_CLAN_IMAGE}/42117934/e742bdfb0c08589f5d3051a80891b05e31dbebbe.png[/img]
In terms of exploration, several new areas have been made accessible. The School, a strategic location equipped with a secret military vault, demands both combat readiness and investigative skills. The Electric Central, a critical infrastructure zone, is essential for restoring power to the island and enabling further exploration. The Olive Factory introduces complex machinery and processing equipment, offering opportunities for resource gathering and tactical engagements. Lastly, the Sanctuary, a historical site now compromised, provides strategic vantage points but is fraught with hidden threats.
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Our arsenal has been significantly expanded to meet these new challenges. Sticky Bombs, designed for precision placement, are effective against heavily armored enemies and strategic targets. Organic Bait Traps lure and incapacitate mutants, providing versatile options for both offensive and defensive strategies. Additional weapons have been integrated to ensure tactical versatility; detailed operational manuals will be provided upon acquisition.
This extensive content update will be part of the "Vorax" early access release on July 18th. Operatives are expected to familiarize themselves with the new threats, environments, and tools to maximize mission success.
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Stay vigilant and prepared. Further instructions will follow as we approach the release date.
Mission Control out.
The Vorax Development Team
WISHLIST NOW.
https://store.steampowered.com/app/1874190/Vorax/