Version V1.2.9 Comprehensive Enhancement ~ New Artifacts Incoming

Dear player , This update brings a more exhilarating experience, It strengthens the skills of each character to elevate the thrill to a higher level. We've introducedtwo new artifacts relics in this game update, [Square Heaven Cauldron] and [Bright War Drum], and their names alone suggest they're extraordinary! Hurry up and make a dash for them. Here are the specific updates: Versions V1.2.7-V1.2.9 [b]New Features:[/b] 1、All damage from effect-type abilities now inherits 100% of critical damage and backstab damage; crit rate and backstab chance inherit based on the trigger characteristics of the effects by a certain ratio. 2、New Relic: [Peace Ding] (Achievement sync update) [list] [*] Decreases Attack by 30% [*] When Blood Qi is below 50%, Attack +75% [*] After each hit, Attack +100%, Weapon Enlargement +50%, Damage Reduction +40%, lasts for 5 seconds [*] After each hit, temporary +10% Blood Qi (until the end of the battle) [*] Unlock condition: Revive 4 times in a game [/list] 3、New Relic: [Phoenix War Drum] (Achievement sync update) [list] [*] Increases shop prices by 30% [*] For every 100 Spirit Stones, +5 Attack [*] Gain 50 times the wave number of Spirit Stones at the end of each battle wave [*] Unlock condition: Collect 20,000 Spirit Stones in a game [/list] 4、New Miscellaneous Orange Art: [Inspiration] +50% experience from killing enemies; each elite kill grants an additional 2% experience based on the current level 5、New Miscellaneous Orange Art: [Bonus] Upon each level up, immediately gain 50 Spirit Stones and 5 Xuan Iron 6、New Miscellaneous Purple Art: [Armament] For every 100 Spirit Stones, +3 Attack 7、New Miscellaneous Purple Art: [Baggage] For every 100 Spirit Stones, +10 Blood Qi [b]Optimization Adjustments:[/b] [olist] [*] Relic: [Fan of Yin and Yang] increases effect shop refresh frequency by 1. [*] Relic: [Primordial Pearl] - Increase in enemy experience by 50% adjusted to an additional level up at the end of each battle wave. [*] Relic: [Primeval Standard] description optimized: Doubles damage dealt from behind (to avoid ambiguity). [*] Relic: [Jug of Immortality] - Each time absorption increases Attack from 5% to 10%. [*] Unified cooldown adjustments for trigger-type ability talents. [*] South Palace weapons: [Disinclined Farewell] damage increased by 10%. [/olist] [b]Bug Fixes:[/b] [olist] [*] Fixed an issue where certain heart method effects were displaying repetitively in the encyclopedia. [*] Corrected the display issue in the pause menu when the attack attribute was diminished, failing to show the numerical value color properly. [*] Rectified navigation issues between certain buttons when using a controller or keyboard in the shop interface. [*] Rectified an issue in South Palace weapon [Tooth of Azure Dragon] where the second and third hits of multiple-damage attacks were being treated as tail strikes. [*] Fixed the problem where fewer than 3 revives resulted in the inability to refresh to the [Guts] heart method in the shop. [/olist]