Concursion is a multi-genre game played on the boundaries between worlds. Steer your hero through a dangerous interdimensional universe, switching between different genres on the fly, pulling off feats of tight aerial acrobatics otherwise unattainable in one genre alone.
Well hello there!
For the last few weeks, you may have noticed small little updates to Concursion here and there. We've been quietly tweaking some minor things behind the scenes, listening to feedback, and squashing just a handful of bugs we've found.
Today's a beautiful push day!!
Includes are
* Added an input buffer for jumping, if you jump before hitting the ground (really small time period, though).
* Streamlined some Bosses attack patterns to make them repeat less.
* Modified the health drops in Boss 1 and Boss 2 when playing on "Normal" mode.
* Fixed some hitboxes, especially in Boss 5 and some minor enemies.
* Fixed a bug wherein Boss 5 could be made to stop attacking, if you attacked him at Exactly the right time.
Huzzah! Stuff! Often nearly invisible stuff!
Hooray! ;)
-Dann0