Hi.
Here is the first official bug release announcement.
There have been some other minor bug fixes released but nothing as big as this.
Majority of the errors in the Badlands was caused by some scripts resetting themselves for no apparent reason.
Gate issues were my own damn fault.
[b]V1.0.1 Released 19.02.2019[/b]
- Added a missing scrollbar feature to resolution menu.
- Control Menu navigation fix and UI setup.
- Icon Added to the game.
[b]v1.0.2 Released 19.02.2019[/b]
- Gamepad option removed from the game. The gamepad was causing major control issues.
[b]v1.0.2 Released 23.02.2019[/b]
- Engine upgrade bug fixed.
[b]v1.0.3 Released 25.02.2019[/b]
- Laser damage fixed.
[b]v1.0.4 Released 02.03.2019[/b]
- Raider wasteland: 2 caves with faulty entry code and missing content.
[b]v1.0.5 Released 10.03.2019[/b]
- Audiocontrol sliders fixed.
[b]v1.0.6 Released 11.03.2019[/b]
- Dialog button Not enabling players weapon fire correctly when disabled.
- Player loading and exiting an area right away restore the player structure to full. Fixed.
- Garage: Tooltip added to refit scene.
- Garage: Backpack slot for tanks now only visible when using a tank.
- Garages now sell light modules.
- Scaling corrected in refit Scene.
- Night light increased. No longer pitch black.
- Raider Wasteland: Sovereign messages about gate keys if mission Gain Control is not complete.
- Raider Wasteland: Bug with bridge fixed.
- Raider Wasteland North gate not opening correctly after finishing mission Gain Control.
- Badlands bunker: Not able to exit bunker correctly fixed.
- Badlands: Fourlegged freaks bug fixed. Missing factory or finishes right on the start.
- Badlands: Treasure hunt missing key fixed.
- Badlands: Lost trader mission fixed. Escort mission.
- Town of Hope: Pest control mission: Needed kill number shown correctly in the area.
- Town of Hope: Falling into the water now kills the player.