Version content updates

Tales of the Mirror

Tales of the Mirror is a landscape-mode visual novel game created by Cotton Games. As a player, you solve a series of mysteries in the mid and late Ming Dynasty, in the south of Yangtze River.

1. Optimized fault tolerance 1) In consideration of the puzzle solving experience, we are expanding the range of clues to be found in the notes, increasing the maximum number of notes that can be drawn by a single character to 15. 2) At the same time, the increase in the maximum number of notes that can be drawn by a single character may result in too many invalid clues piling up in the synthesis panel for players to find clues you need easily. So players can choose to display only the available synthesis clues in the synthesis panel to allow you to synthesize clues more clearly and quickly. 2. Other experience optimizations 1) Optimise the nonsense of multiple purchases by Sheng Shi, Boss Hong, Boss Ju and Maoba to support faster buying and selling. 2) Add more player archives, comic book pages, gift giving and other guidance. 3) Optimize the click area of the Nanjing building to reduce accidental touches. 4) Add secondary confirmation when clues are presented to reduce false touches. 5) The home interface supports direct backtracking after triggering the ending to avoid mistakes that cause files lost. 6) Optimize some art materials. 7) Three new sets of garments, with a dressing function available in the inn wardrobe. 8) Achievement pictures update. 3. Bug fixes 1) Fix a bug where the quest was showing a negative number and triggering a bad ending. 2) Fix a bug that caused the number of days of a task to increase in some cases. 3) Fixing the trigger logic for multiple achievements. 4) Fix some plot bugs. 5) Fix some sound issues. 6) Fix a bug that caused the screen to turn red in some cases.