This week in summary: Campaign map progress tracking/displaying has been overhauled, player profile art is now in, and end game now plays win/lose fanfare music!
[h1]Attrition: Tactical Fronts - Version 72 Changelog[/h1]
[h1]FIXED[/h1]
[list]
[*]Artillery: Counter attack animation now plays properly.
[*]Unit movement: Fixed edge cases where not enough lines would show to display area in which unit can move.
[/list]
[h1]IMPROVED[/h1]
[list]
[*]Campaign Map: Pins for completed missions are now decorated so you can tell they've been completed. (Won't display for missions completed prior to this version until they are re-completed)
[*]Campaign Map: Pins for latest missions also have decoration to highlight their importance.
[*]Campaign Map: Losing/resigning a mission no longer unlocks the next mission.
[*]Player Profile: Badge and XP bar art has been redone.
[*]Pause Menu: Now fades the scene behind it, and you can click on the fade to dismiss the menu.
[*]Lots of little, general polish and adjustments, especially on the menu scenes.
[/list]
[h1]ADDED[/h1]
[list]
[*]Victory and Defeat fanfare music now plays at end of game.
[*]Vehicles now rumble with engine vibration.
[*]Player Profile now displays player level and XP/progress to next level, and added polish to level up sequence.
[*]Added coffee cups to Campaign Map!
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