Version 41 is now available!

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33776553/1726ce8c1436669217f0aa91e7d359dcea37b3cd.png[/img] First of all, most of things have been changed with your suggestions & bug reports so we should expect some new bugs :) We ask you report the bugs in-game or here in discussions. https://steamcommunity.com/app/914290/discussions/0/1742229167197110179/ [list] [*][b]Technical Improvements[/b] [list] [*][b]Dynamic Zone Masters[/b] [code] Normally, the master of the lobby controls the NPC AI and NPC Spawns. The problem is if there are sixteen players in the lobby and all of them are at different zones, then a lot of NPC will be spawned and those will be controlled by the master of the lobby. Eventually, 400+ NPCs can be alive so It will definitely impact the performance. [b]The new design[/b] [list] [*]Every zone will have a master. The master will spawn the NPCs and control their AIs. If the master leave the zone, one of the other players in the zone will be the master. [*]Distant NPCs will be cached on the memory and won't be spawned until the players get close to it. The point is that when the other players are in a battle in a zone, the distant players won't be simulate the war. So it won't impact the performance anymore. [/code] [*]Fix: In the first 5-10 minutes after the join the game, you may face some struggles and fatal fps drops for one second. [*]Fix: (UI) Enemy & damage indicator impacts the performance. [/list] *[i]NPC means all the living things,including enemies[/i] [*][b]Gameplay improvements[/b] [list] [*]Change: Increased health of Delivery trucks. Also eight players will able to get in the truck together. The old seat was 2. [*]Fix: Annoying auto vehicle recovery system. [*]Fix: Wrong collision values for some vehicles and palm trees. [*]New: Bullet trails on sky. [*]New: Able to respawn dead players. [*]New: Camera share when explosion. [*]New: Higher enemy count on higher difficulties, more crowded actions. [*]Change: Vehicles get damage less. [*]New: Light your flashlight to attract enemies. [*]Change: Remastered UI design & graphics. [*]Change: New weapon skill system. You won't increase your skills with money anymore. Now at every rank you have reached, you will get a skill point that can be used on the development of any weapon skills. [*]Fix: Wrong calculation of delivery truck rewards. [*]Change: More quicker way to sell/drop items. [*]New: You will able to increase your maximum health with your skill points. [*]New: Daily login rewards. [*]Fix: Cannot open the pause menu when died. [*]Removed: Vehicle seat change by F buttons. [*]New: Playable without an internet connection. (Leaderboards, achievements will not work) [*]Fix: If you leave the game while in an hatch, you will be throwed to the hatch door if you join a game again. [*]New: VAC is now optional. You can turn it off before creating a game. [*]Fix: Sound bug at instant camera transitions. [*]New: Adjustable gamepad axis dead point. [*]Change: Increased CargoPlane spawn frequency. [*]Change: CargoPlanes drops local loot now. Every player will get different loots. [*]Change: Reward boxes drop Quarantine key with a high rate. [*]Change: Daily login rewards may drop Quarantine key. [*]Fix: NPCs cannot drop Quarantine keys. [/list] [/list] [b]Important notice for current players[/b] [code] With this update, [list] [*]Your inventory items will be wiped. [*]Your weapon skills will be wiped. [*]You will get skill points by your rank. Etc. if your rank is 50, you will get 50 skill points.[/list] [/code]