Version 3.0.0 updated

Last Evil

Last Evil is a rogue-like strategy card game with mature contents. You have to go down to the deepest dungeon and wake up the Great Demon. Collect powerful spells, defeat those who are blocking your way and collect their essences to explore the dungeon.

[img]{STEAM_CLAN_IMAGE}/36640960/264d1a9ebb3f8f1f2c41a9f98aef35680e40e5e1.png[/img] [h3][FIXED][/h3][list] [*]Fixed an issue where yoke was missing when opening another gallery with yoke selected. [*]Some Japanese translations have been improved. Thank you to Tein for your help. [*]A number of small bugs have been fixed. [/list] [h3][UPDATED][/h3][list] [*]Steam streaming play test completed. You can play Last Evil using Steam Link application on mobile. Instead, there are restrictions below on mobile. - Can't control free camera in gallery. - Unable to zoom in/out in battle. [*]The achromatic texture of the Healer outfit has become brighter. [*]Added defeat scene bariation for Patrols. As a result, the number of galleries increased by two. [*]A new idle animation has been added to the succubus. [*][b]Last Evil now support mod![/b] For more information, see the topic User Modding Support in a discussion. [/list] [h3][NOTICE][/h3][list] [*][b]Steam cloud does not work in offline mode![/b] This is the constraint that Steam cloud has. Progress is saved in cloud only when running in online mode! Before formatting or changing the computer, you must run it online once or copy the file separately. [*]Scripting Backend has been changed from IL2CPP to Mono to support user mod. Also, since many source codes have been modified, additional problems may arise. Please inform me :) [*][b]I decided that this update is the last major update of this game.[/b] Because I think I've filled the volume of the game that I first thought. Of course, I'll continue to do issue tracking after this. Sometimes I might make a new mode. But I'll spend most of my time developing a next game :) Thank you! [/list]