Version 2.2 – Cuteness Over Quantity

Hi everyone, we're back with another major update! For this one we focused primarily on improving the visuals and audio of the game to bring a more pleasing experience to the eyes and the ears. Of course, most of the time went into getting the perfect balancing between recipes, weather, and frequency of game-play, as well as popularity increasing/decreasing so progression in the game feels much better - thanks to community feedback, and our youtubers/streamers. We feel that the game is in a much better place now; however, like any game (especially a first), we may have missed a few things - we're tiny and need more testers...if you're interested please email about this, or any other feedback at: [b]innerrealmstudios.main@gmail.com[/b] [u][b]Version 2.2[/b][/u] [h1]Visual Improvements:[/h1] [list] [*] The 'buy counts' from the customers now jump out, and bounce, and are more easily to see against the background. [*] Umbrellas now close upon customers entering the canopy, or the atrium, and water will fly out. [*] Stormy days now come with lightning flashes, accompanied by thunder. [*] Random cars will drive-by. [*] We've added a cat that walks between the windows in the house. [*] Customers wear coats on cold days. [*] And of course, the bonus hearts and other changes from v1.8 (technically a part of this major update). [/list] [h1]Rebalancing:[/h1] [list] [*] Bugs that prevented variations in recipes based on the weather have been fixed. [*] Gear now behaves differently, canceling out rainy/snowy days negative effects, and only reducing the storm/blizzard days. [*] Customers spawn rate has been drastically increased, and popularity increasing has be re-balanced so that progression is stretched out. [*] You must now get two aspects of a recipe right, as opposed to one, for a customer to purchase a cup, making it more challenging, and requiring more accuracy. [*] Deliveries now have higher order counts based on popularity, giving more purpose to them. [/list] [h1]Other:[/h1] [list] [*] Shop Menu interaction is now more convenient [*] Various other balancing and bug fixes [/list]