[img]{STEAM_CLAN_IMAGE}/43216254/a0e2dec47c3df34adac8f27b9218752fb614f495.png[/img]
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[*]The roadmap has been updated, and the underlying data actions for the next update have been uploaded together.
These data are displayed as WIP within the game.
[*]The material settings of the Rock Eater have been changed.
[*]Fixed an issue where some cards were not reinforced, or if they were reinforced, they would change to other cards.
[*]The image of Eagle Eye card has been changed.
[*]The locked relic slots will now always show the cost of the unlock.
[*]When Lunar Effect was applied to our troops under certain conditions, the problem of continuing to act was fixed.
[*]The problem of the game stopping under certain conditions has been corrected.
[*]New effects of Readiness have been created, and some missing elements have been added to them added.
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[list]
[*]We're working on the overall balance again.
[*]The speed of Draftee has decreased from 8 to 5.
[*]Instead of a 20% drop in late incomes, early incomes increased by 70%.
This is expected to reduce the deviation of income from the expedition and reduce the difficulty of the initial expedition.
[*]Starting leadership has been reduced from 210 to 200.
[*]Enemies are using Dispel Magic 10% less often.
[*]It has been changed to can purchase 3 troops immediately if the supply of troops is unlocked at the Domain.
[*]The odds of going evade the battle against creeps have increased.
[*]The Magic Creature attribute has been added to the following troops.
Forest Spider, Magma Spider
[*]The Magic Creature attribute has been removed to the following troops.
Griffin
[*]The duration of Lunar Effect++ was reduced from 2 to 1, and the cost was reduced by 1 instead.
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