Version 2.0 is in the works, our plans going forward

Hands of Necromancy

Hands of Necromancy is a Dark Fantasy FPS metroidvania, inspired by classics such as Heretic and made with the GZDoom engine. Wield weapons, magic or transform into a fearsome monster to slay your foes, then raise them as undead servants and unleash even more carnage to become a master Necromancer!

Hello! The game is receiving a major balance rework that adds a lot of new functions and attacks for the players, which will be labeled Version 2.0. Since this update will fundamentally change many aspects of the game, we will be splitting the current version off into a branch called "Hands of Necromancy Classic" which will be based upon the current version (1.5.3). Version 2.0 will not have the "Classic Mode" that the current version has - since it is staying true to its own ways we felt that a branching would be better to handle going forward than maintaining a feature that no longer makes sense. HoN Classic will still receive engine updates and bug fixes but will no longer get any new improvements or features or content. Our focus will primarily be on the new HoN 2.0 going forward.