F&H 2: Termina is oppressive, relentless and hopeless. A mix of jRPG and Survival Horror. Turn-based combat meets resource management. 3 days to explore the wicked town of Prehevil and find out about its dark secrets. 3 days until the pale and sickly green moon rises at its apex. Termina is upon us!
Version 1.5
This one didn't go as smoothly and some of you maybe ran into few issues a moment ago, but here's a reupload.
Changelog:
- Blood sacrifice works now
- Killing intent works now
- Different measures taken to fix the "Cannot read property 'removeCurrentAction' of null" error
- Various minor bug fixes (collision issues, typos, graphical bugs, etc.)
- Pocketcat dialogue at the museum trimmed a little bit
"Cannot read property 'removeCurrentAction' of null" error has been the current plague of the game. Many different things were done to try and counter the bug and its root of problems is definitely narrowing down, but whether it's entirely fixed with this update remains to be seen. Please report if it keeps on happening! Thanks for all the feedback and bug reports!