The perfect mix of action, exploration and story with screen-filling bosses, unique platforming elements, and innovative puzzles.
[url=http://steamcommunity.com/app/538680/discussions/0/1489992713707328622/]Patch notes courtesy of Durante[/url]
Hi everyone!
I just released a new patch which makes a number of improvements.
[h1]Bug fixes[/h1]
[list][*]Fix rendering bug affecting "stealth" effects (i.e. Airgetlam fading in/out)
[*]Fix Z ordering error with some transparent effects when HBAO is active
(this error was introduced in 1.4)
[*]Fix camera positioning issue at 60 FPS in a Chapter 5 cutscene (Eisengraf)[/list]
[h1]Graphics improvements[/h1]
[list][*]Make fog-dependent AO fade-out work as intended on all maps
[*]Change the sprint blur effect to more closely resemble the console version[/list]
[h1]Assets[/h1]
[list][*]Fix shadow casting issue on some NPCs using the maid-uniform mesh
(See https://abload.de/img/15_maidfuzqj.png )
[*]Fix Z-fighting issue on distant geometry at Dreichels Plaza
[*]Fix Z-fighting and shadow issues at Sachsen Iron Mine[/list]
[h1]General[/h1]
[list][*]Add version number display to title screen[/list]
Enjoy!
Unless a new issue shows up based on this patch, the next patch will likely happen after ToCS2 releases.