Version 1.5 (Build 2337650) patch notes

Ys Origin

The perfect mix of action, exploration and story with screen-filling bosses, unique platforming elements, and innovative puzzles.

[url=http://steamcommunity.com/app/538680/discussions/0/1489992713707328622/]Patch notes courtesy of Durante[/url] Hi everyone! I just released a new patch which makes a number of improvements. [h1]Bug fixes[/h1] [list][*]Fix rendering bug affecting "stealth" effects (i.e. Airgetlam fading in/out) [*]Fix Z ordering error with some transparent effects when HBAO is active (this error was introduced in 1.4) [*]Fix camera positioning issue at 60 FPS in a Chapter 5 cutscene (Eisengraf)[/list] [h1]Graphics improvements[/h1] [list][*]Make fog-dependent AO fade-out work as intended on all maps [*]Change the sprint blur effect to more closely resemble the console version[/list] [h1]Assets[/h1] [list][*]Fix shadow casting issue on some NPCs using the maid-uniform mesh (See https://abload.de/img/15_maidfuzqj.png ) [*]Fix Z-fighting issue on distant geometry at Dreichels Plaza [*]Fix Z-fighting and shadow issues at Sachsen Iron Mine[/list] [h1]General[/h1] [list][*]Add version number display to title screen[/list] Enjoy! Unless a new issue shows up based on this patch, the next patch will likely happen after ToCS2 releases.