Version 1.5.6

Godsbane

Craft explosive combos of units and powers to use in head-to-head auto battler combat against players worldwide. Outplay your opponent with strategic maneuvers and watch the battle unfold on a tabletop arena.

[h2]Noteworthy[/h2] [list] [*] Two cost powers have all been scaled down to one cost. This is in an effort to reduce niche power functionality being locked behind higher mana costs. [*] Starting mana reduced from 10 back down to 8. [/list] [h2]Balance[/h2] [list] [*] Silence no longer cancels an ability that is currently being cast. [*] Ascended: Healing dealt is now distributed and not duplicated among allies. Damage and healing increased from 165 up to 220. [*] Berserker: Basic attack damage increased from 37 up to 42. [*] Treant: Basic attack damage reduced from 59 down to 56. [*] Hedge Witch: Ability weakness reduced from 50% down to 40%. [*] Trapper: Trap stun duration reduced from 2 seconds down to 1.5 seconds. Casting speed reduced (attack speed reduced from 0.8 down to 0.67 and attack damage increased from 25 up to 30). [*] Courage: Crit damage increased from 80% up to 90%. [*] Poison Arrows: Damage reduced from 24 down to 20. [*] Ignite: Anti-heal duration now scales from [7/6/5] seconds. [*] Battle Shout: Attack speed reduced to 12% but added 120 health gain. [*] Mage Cloak: Shield increased from 240 up to 300. [*] Vitality: Health increased from 200 up to 220. [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed a bug where Wild Axe and similar powers would not work correctly on the Grenadier. [*] Fixed a bug with Rally where it would appear to give double the amount of shield. [*] When the Werebear is enraged, the effect should now correctly follow it. [*] Fixed a bug where a training dummy is moveable and when moved causes a crash. [/list]