Night Raider is a thrilling adventure exploration shooter game. Players need to carry weapons into the city occupied by zombies, as far as possible in various buildings to collect necessary supplies, evacuate alive to bring supplies back to the camp. But you have to face are not just zombies...
*Pet New directive: Follow only. Don't attack enemies or search for items, just follow the player
*New feature: Press F9 to drag dropped items to the player character's location. This feature is used to pick up items that have fallen into inaccessible areas
*The damage of all explosives is greatly increased
*Eliminate movement miscontact when opening the tripod
*Add items that can be stored in the toolbox: chemical compounds, military materials, nuclear materials
*Adjust the position of the "Open" and "Notes" functions of the backpack, keeping the "open" position in the first position
*Fixed the miscalculation of the "effective range" of firearms
*Because the content is not convenient to split, the next will be directly produced 1.50 version of the content, including the story, mission system, new props, new weapons and accessories and other content, so the production will take a long time.
*When version 1.50 is finished, there will be some changes. We need to let you know in advance:
(1) In version 1.50, the black marketeer will be changed to fixed items for sale, and the contents of the items for sale will increase according to the progress of the mission, where the bank card SVIP (Gold card) will be directly fixed for sale at the highest stage of the black marketeer
(2) In version 1.50, the files required to challenge the different difficulty maps will be fixed for sale (although the Daybreak difficulty intelligence files will still retain diamond redemption).
(3) In version 1.50, the institute BOSS (Dr. D Zombie) will be reworked, reducing health while adding a new attack mode