Build the car of your dreams in our biggest rally game ever, EA SPORTS™ WRC, the all-new official videogame of the FIA World Rally Championship, the first developed by the award-winning team behind the DiRT Rally series.
The latest update for EA SPORTS™ WRC is available to download from December 14, 11:00 UTC, and includes several improvements and bug fixes across many areas of the game.
For a full summary of the update, check out the patch notes below.
[h3]New Content[/h3]
[list]
[*] Added Central European Rally as a driveable location, free to all players.
[*] Added 15 Rally Pass Season 2 cosmetic items, in the VIP tier.
[*] Added 10 Rally Pass Season 2 cosmetic items, in the Free tier.
[*] Added 5 Rally Pass Season 2 cosmetic items, in the EA Play tier.
[*] Added a new Season of Moments, with a new challenge going live every day (~60 in total).
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[h3]Key Fixes & Improvements[/h3]
[list]
[*] Made a number of performance optimisations across the game, to further improve framerate.
[*] Implemented a number of additional PSO shader caches across all cars to help reduce stuttering.
[*] Implemented a number of additional PSO shader caches related to trackside collisions, to help reduce stuttering.
[*] Implemented a number of additional PSO shader caches related to spray and kick-up, to help reduce stuttering.
[*] Fixed an issue where GPU usage was unusually high on Main Menu screens.
[*] Fixed an issue that would cause stutter in Quick Play Multiplayer whenever somebody joins or leaves a lobby.
[*] Fixed an issue where the camera would judder on location reveal screens.
[*] Fixed an issue where the camera would judder on location stage start and finish screens when panning around the car.
[*] Resolved an exploit where players could previously get free repairs and tyre changes by quitting an in-progress Club Championship Event.
[*] Resolved a number of corner-cutting exploits across several stages and locations.
[*] Made a number of usability improvements to the Livery Editor, including the ability to mirror decals.
[*] Fixed an issue where saved tuning setups would become corrupted if the same name or save slot was used on multiple cars.
[*] Fixed an issue where all tuning setup sliders would change to minimum values after loading a saved setup.
[*] Added “Manual Auto Select” to the Transmission Assist settings, allowing players with H-Pattern and Sequential shifters to automatically swap depending on the car used.
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[h3]Crash Fixes[/h3]
[list]
[*] Fixed an issue in Career that caused the game to crash when the Benefactor relationship exceeded 100%.
[*] Fixed an issue on Xbox in which changing Graphics settings would cause the game to crash.
[*] Fixed an issue with Quick Play Multiplayer in which changing AI difficulty would cause the game to crash.
[*] Fixed an issue with Quick Play Multiplayer in which the game would crash if the host of the lobby would start an event.
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[h3]Accessibility[/h3]
[list]
[*] Fixed an issue where Motion Blur would re-set to On after the game has been rebooted.
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[h3]AI[/h3]
[list]
[*] Adjusted a specific WRC driver’s pace at Monte Carlo to better reflect their real-life performance.
[*] Fixed an issue where manually changing AI difficulty mid-Championship in Quick Play Solo would not result in AI performance change.
[*] Made a number of general fixes to gameplay balance and experience.
[*] [url=https://answers.ea.com/t5/Technical-Issues/Inconsistent-AI-Times/td-p/13264742]Additionally, we would like to get your feedback and input on inconsistent AI performance in this forum thread[/url], in order to make further fixes in a future update.
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[h3]Audio[/h3]
[list]
[*] Fixed an issue where engine audio from the Toyota GR Yaris Rally1 HYBRID would sound distorted in some scenarios.
[*] Fixed an issue where Bass Reduction Frequency could only be set to 400hz, instead of 500hz as intended.
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[h3]Builder[/h3]
[list]
[*] Fixed an issue where some Builder cars would not shift into 2nd gear.
[*] Fixed an issue where engine audio from WRC Builder cars using the Toyota GR Yaris Rally1 HYBRID engine would sound distorted in some scenarios.
[*] Fixed an issue where some body parts on Builder cars would appear invisible while driving.
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[h3]Career[/h3]
[list]
[*] Added Central European Rally to FIA World Rally Championship Career calendar.
[*] Added Central European Rally non-championship events throughout the Career calendar.
[*] Fixed an issue that caused the game to crash when the Benefactor relationship exceeded 100%.
[*] Fixed an issue where surface degradation was not being correctly applied throughout Career.
[*] Fixed an issue with the Chief Engineer Perks screen in which perks would remain highlighted when no longer selected.
[*] Fixed an issue where driver and co-driver character images were not appearing on End-of-Season summary screens.
[*] Fixed an issue with where Splits and Notes tabs were not available on results screens after receiving Terminal Damage.
[*] Removed Championship recaps from the End-of-Season summary for Championships in which the player did not participate.
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[h3]Cars [/h3]
[list]
[*] Ford Escort MK2 - Fixed an issue where the interior and exterior windscreen elements were misaligned.
[*] Hillman Avenger - Fixed an issue where mudflaps were unexpectedly appearing underneath the car body.
[*] Lancia Delta HF Integrale - Fixed an issue where the dashboard would produce a distracting sun reflection.
[*] Lancia Delta S4 - Fixed an issue where the dashboard would produce a distracting sun reflection.
[*] MINI Countryman Rally Edition - Fixed a display issue that presented the car in the vehicle select screen as a 5-speed sequential instead of a 6-speed.
[*] Peugeot 205 GTI - Fixed an issue where the service area reflections would appear on the windshield while driving.
[*] Peugeot 207 S2000 - Fixed a number of livery issues with the official livery.
[*] Škoda Fabia Rally2 Evo - Fixed a number of issues on Livery 6 (Keferböck).
[*] SUBARU Impreza 2001 - Fixed an issue with the interior cockpit model.
[*] Fixed an issue on WRC cars in which hybrid deployment would always revert to Cautious between stages.
[*] Fixed an issue on WRC cars in which hybrid deployment would cancel when throttle was released below boost threshold point, instead of when throttle input reaches 0%.
[*] Fixed an issue on all cars where the exhaust flare would pop and appear for too long after every gear change.
[*] Fixed an issue on all cars where engine damage effects were not displaying correctly while driving.
[*] Fixed an issue on all cars where the HUD’s odometer would count up in kilometres instead of miles when set to Imperial.
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[h3]Championship Mode[/h3]
[list]
[*] Added Central European Rally to FIA World Rally Championship calendar.
[*] Fixed an issue with where Splits and Notes tabs were not available on results screens after receiving Terminal Damage.
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[h3]Clubs[/h3]
[list]
[*] Resolved an exploit where players could previously get free repairs and tyre changes by quitting an in-progress Club Championship Event.
[*] Changed stage finish procedure so that players must now drive to the marshal at stop control after crossing the finish line.
[*] Fixed an issue where a saved Championship Template would not suggest the custom Championship name the player had created.
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[h3]Co-Driver [/h3]
[list]
[*] Croatia - Fixed an issue where distance calls were being delivered at the wrong time.
[*] Finland - Fixed an issue where distance calls were being delivered at the wrong time.
[*] Mediterraneo - Reduced complexity of co-driver calls through specific turns to improve pace-note timings ahead of dangerous corners.
[*] Mexico - Fixed an issue where distance calls were being delivered at the wrong time.
[*] Pacifico - Fixed an issue where distance calls were being delivered at the wrong time.
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[h3]Input Devices[/h3]
[list]
[*] Added “Manual Auto Select” to the Transmission Assist settings, allowing players with H-Pattern and Sequential shifters to automatically swap depending on the car used.
[*] Fixed an issue where the Assists menu wouldn’t warn H-Pattern players of missing gear bindings when “Manual H-Pattern” is selected as Transmission Type.
[*] Fixed an issue where deadzones were not being applied correctly in-game.
[*] Fixed an issue where secondary handbrake input bindings were not being recognised in-game.
[*] Fixed an issue where secondary devices would not produce vibration when connected via USB as opposed to connecting via wheelbase.
[*] Fixed an issue that caused certain input devices to require recalibration after the game has been rebooted.
[*] Fixed an issue on PS5 that caused DualSense controllers to continue vibrating after Vibration & Feedback was disabled.
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[h3]Graphics & Performance[/h3]
[list]
[*] Made a number of performance optimisations across the game, to further improve framerate.
[*] Made a number of performance optimisations across Kenya, in addition to the general fixes mentioned in this update.
[*] Made a number of performance optimisations across Oceania, in addition to the general fixes mentioned in this update.
[*] Made a number of visual and performance improvements to trees and foliage.
[*] Made improvements to water spray effects when driving on wet asphalt.
[*] Made improvements to wet dirt and wet grass kick-up effects on all locations.
[*] Implemented a number of additional PSO shader caches across all cars to help reduce stuttering.
[*] Implemented a number of additional PSO shader caches related to trackside collisions, to help reduce stuttering.
[*] Implemented a number of additional PSO shader caches related to spray and kick-up, to help reduce stuttering.
[*] Added a framerate limiter to Main Menu screens to optimise performance and minimise load on PC hardware components.
[*] Fixed an issue where Fanatec and location event plates would appear stretched when using NVIDIA GTX 10 series GPUs.
[*] Fixed an issue where vehicle headlights were active by default during the day, affecting framerate.
[*] Fixed an issue where vehicle reflections were more adversely affecting framerate than expected.
[*] Fixed an issue where GPU usage was unusually high on Main Menu screens.
[*] Fixed an issue on console that caused unusual performance on Main Menu screens.
[*] Fixed an issue where the camera would judder on location reveal screens.
[*] Fixed an issue where the camera would judder on location stage start and finish screens when panning around the car.
[*] Fixed an issue where some visual collision effects would fade out too quickly.
[*] Fixed an issue that would cause snow and gravel kick-up to not appear while spectating a Quick Play Multiplayer Event.
[*] Fixed an issue that would cause stutter in Quick Play Multiplayer whenever somebody joins or leaves a lobby.
[*] Fixed an issue that would cause stutter in Quick Play Multiplayer whenever a Steam friend status changed while in a large lobby.
[/list]
[h3]Livery Editor [/h3]
[list]
[*] Added the ability to mirror decals from left/right-hand side of the car to the opposite side.
[*] Added the ability to mirror decals across the symmetrical midpoint of the front, roof and rear areas of the car.
[*] Added the ability to duplicate an existing decal.
[*] Added the ability to change a decal shape while retaining previously set size, position, rotation and colour
[*] Fixed an issue where framerate would drop to below 10 fps when using the Livery Editor on NVIDIA 10 series GPUs.
[*] Fixed an issue that caused all liveries created before the v1.2.0 update to appear broken.
[*] Fixed an issue where the camera would drift upward when applying decals to the left-hand side of the car.
[*] Fixed a number of UI issues related to saving designs.
[*] BMW M1 Procar Rally - Fixed an issue where decals could not be placed on the car’s roof.
[*] Lancia 037 Evo 2 - Fixed an issue where decals could not be placed on the car’s roof.
[*] Lancia Stratos - Fixed an issue where decals could not be placed on the car’s roof.
[*] MG Metro 6R4 - Fixed an issue where decals could not be placed on the back of the car.
[*] Opel Corsa S2000 - Fixed an issue where a gap was appearing between the windscreen and the dashboard.
[*] Peugeot 309 GTI - Fixed an issue with projection depth when applying decals.
[*] Renault Twingo II - Fixed an issue where decals could not be placed on the back of the car.
[*] Volkswagen Golf GTI - Fixed an issue with projection depth when applying decals.
[/list]
[h3]Locations [/h3]
[list]
[*] Resolved a number of exploits where players could potentially gain an advantage by intentionally resetting the car at specific points.
[*] Chile - Resolved a number of corner-cutting exploits at Arauco.
[*] Chile - Resolved a number of corner-cutting exploits at Bio Bío.
[*] Chile - Resolved a number of corner-cutting exploits at Coronel.
[*] Chile - Resolved a number of corner-cutting exploits at Florida.
[*] Chile - Resolved a number of corner-cutting exploits at Lota.
[*] Chile - Resolved a number of corner-cutting exploits at Yumbel.
[*] Croatia - Fixed an issue where players could potentially collide with invisible objects throughout the stages.
[*] Croatia - Fixed a number of minor environmental object issues.
[*] Estonia - Fixed a number of minor issues where abrupt seams were visible across some roadside edges.
[*] Estonia - Fixed an issue in Quick Play Multiplayer in which cameras would move erratically when the stage is revealed.
[*] Finland - Resolved a number of corner-cutting exploits at Lahdenkyla.
[*] Finland - Resolved a number of corner-cutting exploits at Leutsu.
[*] Finland - Resolved a number of corner-cutting exploits at Maahi.
[*] Finland - Resolved a number of corner-cutting exploits at Saakoski.
[*] Japan - Resolved a corner-cutting exploit at Lake Mikawa.
[*] Japan - Resolved a corner-cutting exploit at Oninotaira.
[*] Japan - Fixed an issue where some logs and rocks were missing collision boxes.
[*] Mexico - Resolved a number of corner-cutting exploits at El Chocolate.
[*] Mexico - Resolved a number of corner-cutting exploits at Guanajuatito.
[*] Mexico - Resolved a number of corner-cutting exploits at Ortega.
[*] Mexico - Resolved a number of corner-cutting exploits at Otates.
[*] Monte Carlo - Resolved a number of corner-cutting exploits at La Bâtie-Neuve - Saint-Léger-les-Mélèzes.
[*] Monte Carlo - Resolved a number of corner-cutting exploits at Les Borels.
[*] Monte Carlo - Resolved a number of corner-cutting exploits at Ravin de Coste Belle.
[*] Monte Carlo - Resolved a number of corner-cutting exploits at Saint-Léger-les-Mélèzes - La Bâtie-Neuve.
[*] Portugal - Fixed an issue where players could fall through a hole in the driveable landscape.
[/list]
[h3]Moments [/h3]
[list]
[*] Added new Archive tab for Season 1 Moments.
[*] Fixed an issue where surface degradation was not being applied to Moments.
[*] Fixed an issue in the service area where vehicle renders would not appear on certain UI screens.
[*] Fixed an issue where the stage timer would not stop when crossing the finish line.
[/list]
[h3]Options & Settings[/h3]
[list]
[*] Added an option to limit framerate throughout Main Menu screens on PC.
[*] Fixed an issue on Xbox in which changing Graphics settings would cause the game to crash.
[*] Fixed an issue on PC in which the Vibration tab was mistakenly appearing when using a DUALSHOCK or DualSense controller.
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[h3]Photo Mode[/h3]
[list]
[*] Fixed an issue where the Photo Mode camera would shift position after the player enabled the motion blur process.
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[h3]Quick Play[/h3]
[list]
[*] Resolved an exploit with Quick Play Multiplayer in which the lead driver of a Regularity Rally could trigger the Stage End Timer too early for all other players.
[*] Fixed an issue with Quick Play Multiplayer in which changing AI difficulty would cause the game to crash.
[*] Fixed an issue with Quick Play Multiplayer in which the game would crash if the host of the lobby would start an event.
[*] Fixed an issue with Quick Play Multiplayer where players would get kicked out of private sessions instead of returning to the lobby.
[*] Fixed an issue with Quick Play Multiplayer in which accepting an invite during an Event podium sequence would cause cars to disappear from the service area.
[*] Fixed an issue with Quick Play Multiplayer in which loading a Championship would incorrectly display players’ microphone icons.
[*] Fixed an issue with Quick Play Multiplayer in which a penalty time was incorrectly presented to the player on the stage results screen.
[*] Fixed an issue with Quick Play Solo that would cause framerates to drop when viewing Stage Results with a large number of entries present.
[*] Fixed an issue with Quick Play Solo in which Splits and Notes tabs were not available on results screens after receiving Terminal Damage.
[*] Fixed an issue with Quick Play Solo in which loose/detached parts would be re-applied to a car after the player reloads an in-progress event.
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[h3]Rally Pass[/h3]
[list]
[*] Updated Rally Pass progression menu with Season 2 items.
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[h3]Rally School [/h3]
[list]
[*] Fixed an issue on Lesson 10 (Snow) where seam lines would appear across some water textures.
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[h3]Replays[/h3]
[list]
[*] Fixed an issue where headlights appeared damaged at the start of replays.
[*] Fixed an issue where driver and steering wheel animations were not playing in replays.
[*] Fixed an issue where dust and kick-up was rendering in front of the car when viewing replays in slow motion.
[*] Fixed an issue where an abnormally high amount of dust and kick-up was generated when viewing replays in slow motion.
[*] Adjusted the maximum field of view setting for replay cameras to reduce “fish-eye” effect seen from certain angles.
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[h3]Setups & Vehicle Tuning[/h3]
[list]
[*] Fixed an issue where saved tuning setups would become corrupted if the same name or save slot was used on multiple cars.
[*] Fixed an issue where all tuning setup sliders would change to minimum values after loading a saved setup.
[*] Adjusted the display values of Brake and Handbrake Force settings to better reflect real-world values.
[*] Adjusted the display values of Differential settings to better reflect real-world values.
[*] Added the ability for some forms of Differential to be adjusted in 1% increments.
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[h3]Time Trial[/h3]
[list]
[*] Fixed an issue where skidmarks and ruts from a previous Time Trial attempt would still appear on-stage when a player restarted.
[*] Fixed an issue that caused cars to spin out of control after crossing the finish line when completing a Time Trial or Shakedown.
[*] Fixed an issue where players could not download ghost data in the service area.
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[h3]Ultrawide & Multiple Monitors[/h3]
[list]
[*] Fixed an issue where players using multiple monitors would revert back to a single monitor when entering the brightness menu.
[*] Fixed an issue where players using multiple monitors would revert back to a single screen when entering Photo Mode
[*] Fixed a number of issues that occurred when players using multiple monitors entered Pre and Post-Stage cutscenes.
[*] Fixed an issue that occurred when players using multiple monitors would sometimes encounter a “pincushion effect” when watching replays.
[*] Fixed an issue where players using multiple monitors would revert back to a single monitor when pressing ALT+Enter to go full-screen.
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[h3]Miscellaneous[/h3]
[list]
[*] Added Barbados flag as a selectable option when customising driver details.
[*] Fixed an issue where all players would have a Hungarian flag in their Rally Passport.
[*] Fixed an issue that caused finish line split times to show as 0:00.000.
[*] Fixed an issue where hands would not render properly on some roadside spectators.
[*] Fixed an issue that caused some users playing under minimum PC spec to not launch the game on Steam.
[*] Fixed some minor text and UI issues across various areas of the game.
[*] Made several minor bug fixes and improvements across the game.
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[h3]Warnings & Advice[/h3]
[list]
[*] If a player is currently partway through a Career season, Central European Rally will appear on the next Season’s calendar.
[*] If a player starts a new Career save, Central European Rally will appear in the Season 1 calendar.
[*] If a player is currently partway through a Championship Mode season, Central European Rally will not appear on the Event list.
[*] If a player starts a new Championship Mode save, Central European Rally will appear on the Event list.
[*] In Championship Mode, Central European Rally will only appear in the top class’ competition.
[*] All vehicle tuning setups created before the v1.4.0 update will be wiped once the update releases. Please write down or screenshot any tuning values you want to keep, and re-make those setups after the update.
[*] All custom steering wheel and controller input bindings will be wiped once the update releases. Please write down or screenshot any custom bindings you want to keep, and re-build them after the update.
[*] Top Time Trial Leaderboard times that were previously set using corner-cutting exploits fixed in this update will be deleted in the future.
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Thank you for providing feedback and bug reports on EA SPORTS™ WRC.
For further support please visit the following:
[url=https://answers.ea.com/t5/Bug-Reports/bd-p/wrc-bug-reports-en]EA Answers HQ - Bug Reports[/url]
[url=https://answers.ea.com/t5/Game-Suggestions/bd-p/wrc-game-suggestions-en]EA Answers HQ - Suggestions[/url]
[url=https://linktr.ee/easportswrc]Linktree - Latest News & Social Media[/url]