Version 1.3.2

[h1]Patch Notes[/h1] [h2]Changes[/h2] [list] [*] Adjusted hand positioning for custom characters during bite animation [*] [i]Spring/Boing bones[/i] now support the [i]'collision radius'[/i] setting [*] When importing a [i]VRM [/i]with default configuration, no pronouns will be shown [/list] [h2]Fixes[/h2] [list] [*] Mods menu did not update properly, when downloading new mods from the workshop [*] Fixed default characters' collision radius (it was 20% too big) [*] [i]Spring/Boing bone[/i] collision is now also enabled for chains that do not use gravity [*] [i]'Kaiju 101'[/i] and [i]'Crushing It!'[/i] achievements could be unlocked even after the timer has run out [*] Result screen showed placeholder [i]'100 ft'[/i] for all high scores, when no previous score existed and a custom character was in use [/list]