CODE Bunny Version 1.3.1 is now live!
We're very adamant about improving player experience and have been listening to your feedback.
We appreciate your patience as we solve issues with many areas of the game, as well as providing
new features to better the experience even further. Thank you for your support.
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[b]Patch Notes
Changes from Version 1.2.0[/b]
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[b]New Features:
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Language Options are now available.
Portuguese (BR) is now an officially supported language.
Custom Locale Templates for game text are now supported. More details on the MODs section.
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[b]Bug Fixes:
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The player could go out of bounds if Fey-Nix (Boss) teleported from her upper position while she was marked. This issue is fixed.
Several UI and Cutscene related bugs were fixed.
Minor visual glitches were fixed.
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[b]Known Issues:
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Players can rarely be pushed out of bounds by boss attacks. We are investigating this issue.
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[b]Story:
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Fixed typos.
Fixed a few visual glitches on characters during certain cutscenes.
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[b]UI:
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Reworked dialogue system;
Text components are now less blurry
Dialogue text now wraps properly
Text speed has been slightly increased
Subtitles now have a typewriter effect
Parts where dialogue pauses for a second can now be skipped by holding Skip
Default record time for levels/Speedrun now displays as --:--:-- instead of 99:59:99
Record time is now displayed in a different color
Notifications will no longer appear for already seen Talk Rooms
Checkpoint and Burst messages are now animated
BURST message in Results screen is now animated
Speedrun Results screen is now animated
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[b]Save System:
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Save files are now stored in accessible manners and can be backed up (and soon, Cloud Save support will be added to Steam)
Old Save Files from versions up to 1.2.0 can be migrated to 1.3.0 and newer patches.
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[b]Balance:
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Small damage adjustments to bosses
Very small adjustments to enemy placement
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[b]Planned Changes:
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Boss Rush Mode + "Another Dream" will come out within the 1.3 series of patches.
More features for the Custom Locale system are planned; they will be announced in further updates.
Cloud Save Support for Steam
Achievements for Steam
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[b]Mods:
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[list]
Custom Locale Templates can be created. Templates can be edited in order to change
any dialogue or text component into any text string. Refer to README file generated
when creating a Custom Locale Template.
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[b]Changes from Version 1.3.0
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[b]Mods:
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[list]
Bonus Music Tracks were added to Custom Locale Template mods.
Players will be able to edit what song plays in levels by default, by using the Custom Locale System
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