Version 1.200.16

Executive Assault

Executive Assault is an indie real-time strategy/first-person shooter where you can not only build your base and create armies, but also take control of your units and fight as one of them.

Hello Executives, at last the version 1.2 patch is out. The graphics have been updated to make use of the latest lighting engine within Unity and a lot of bugs have been fixed that were ruining the game. Here is a list of changes: [list] [*]Better graphics across the board using latest Unity graphics engine. [*]CEO now dies when coming into contact with water. [*]64-bit [*]Missiles now have a 60 second cool down timer to stop spamming [*]AI CEO will now shoot you if you enter the office. [*]Lightning gun now costs more and takes longer to research. [*]Upgraded the research tree to look a bit nicer. [*]Transport ships being blown up won’t break the game. [*]Can now select unit using its tactical icon. [*]Sticky keys no longer causes run issues [*]Planes on Cindar should fly about better. [*]Red blob does not appear in MP when targeting with long range weaponry [*]Added Pylon Cap to stop pylon spamming [*]Sorted out corridor loop issue. [*]Lowered health of tricruiser [*]Raised health of Gigantilator [*]High end weapons have now had their research times increased. [*]Increased starting power to 40 to give you a better start. [*]Various weapons have been rebalanced. [*]Guns shouldn't come out backwards. [*]Gigantilator Emblem rotates with torso [*]Multi rockets no longer hurt your team mates. [/list] If you have been testing it please make sure to opt out of the beta build. A tiny fraction of you may be concerned about the 64-bit conversion, bottom line is that to get all these great new features and less crashes it needs to be 64-bit (it's the year 2017). If you are somehow still running at 32-bit then don't worry you will be play the game but only at version 1.199.92. You will know you are on the latest update when you see a different start background. I understand there are still a few more minor issues that need addressing but they will come later. Thank you to those who continue to support the game, your messages really cheer me up and spur me on to fix things and complete the currently worked on sequel. One final thing, as much as I would love to add you all as friends I unfortunately cannot accept random invites. All the best. Rob